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Skoros mind control + chain lightning = battle lock up

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9 years ago
Jan 26, 2016, 4:29:16 PM
This happens when using Skoros the dust guardian by himself to attack neutral creatures with the chain lighting trait. I experienced this with haunts and daemons. When Skoros attacks an enemy and mind control takes hold, then when that enemy attacks one of its own kind and is counter attacked, the damage counter can be seen going around each enemy and ending on the mind controlled one with something like "-33" and immediately followed by something like "+37". If the mind controlled enemy is low on health such that it should die, it is shown as being healed, having 0hp and not disappearing from the battle. The battle will not progress further. One can minimize the battle and do other things with the game, but in order to progress the game must be loaded to before the battle.



There is a fair bit of randomness involved, but it happens often enough that I have to auto resolve these battles. It has happened on 2 games for me:



1. My very first game as necrophages: Plague of savagery event in effect (+50% to neutral creatures strength). Using skoros by himself vs a group of haunts.



2. Playing as ardent mages. Plague of savagery is again in effect.



I cannot recall if it has happened in any other games as I know to use auto battle if skoros fights haunts.





Steam buildID: 909909

No mods



I have uploaded my recent Ardent Mages save file with skoros just outside a daemon lair.
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9 years ago
Jan 26, 2016, 4:45:52 PM
Thanks for the report! I'll pass this on. smiley: smile
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9 years ago
Jan 26, 2016, 5:02:57 PM
Hello,

There is indeed an error when I launch the battle but nothing that prevents the battle to end...

We will investigate on this though.

Thanks a lot for sharing your save!
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