With new game, generates the following error message:



Win32Exception: ApplicationName='/Users/anonymous/Library/Application Support/Steam/SteamApps/common/Endless Legend/EndlessLegend.app/Contents/Public/WorldGenerator/Amplitude.WorldGenerator.exe', CommandLine='-config "/Users/anonymous/Library/Application Support/Endless Legend/Temporary Files/WorldGeneratorConfiguration.xml"', CurrentDirectory='/Users/anonymous/Library/Application Support/Steam/SteamApps/common/Endless Legend/EndlessLegend.app/Contents/Public/WorldGenerator/'

--------------------------------------------------------------------------------

System.Diagnostics.Process.Start_noshell (System.Diagnostics.ProcessStartInfo startInfo, System.Diagnostics.Process process)

System.Diagnostics.Process.Start_common (System.Diagnostics.ProcessStartInfo startInfo, System.Diagnostics.Process process)

System.Diagnostics.Process.Start ()

(wrapper remoting-invoke-with-check) System.Diagnostics.Process:Start ()

WorldGenerator+c__Iterator1F9.MoveNext ()

Rethrow as GameException: The game creation has failed.

GameServerState_LaunchGame.GameService_CreateGameComplete (System.Object sender, Amplitude.Unity.Game.CreateGameCompleteEventArgs e)

Amplitude.Unity.Game.GameManager.OnCreateGameComplete (Amplitude.Unity.Game.CreateGameCompleteEventArgs e)

Amplitude.Unity.Game.GameManager.CreateGameAsync_CoroutineExceptionHandler (System.Object sender, Amplitude.CoroutineExceptionEventArgs args)

Amplitude.Coroutine+c__Iterator92.MoveNext ()



--------------------------------------------------------------------------------

V1.0.0 S3 (32-bit)