ArgumentOutOfRangeException: Argument is out of range.

Parameter name: index

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System.Collections.Generic.List`1[BattleContender].get_Item (Int32 index)

BattleEncounter.Join (GameEntityGUID contenderGUID, Byte group, Boolean isReinforcement, Int32 reinforcementRanking, .BattleContender& battleContender)

GameServer.JoinEncounterPreprocessor (.OrderJoinEncounter order)

System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture)

Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.

System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture)

System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters)

Amplitude.Unity.Game.Orders.OrderProcessorInfo.Preprocess (Amplitude.Unity.Game.Orders.Order order)

GameServer.ProcessOrders ()

GameInterface.UpdateMessageBoxAndProcessOrders ()

GameInterface.Update ()

GameServer.Update ()

Session.Update ()

Amplitude.Unity.Session.SessionManager.LateUpdate ()



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V1.0.2 S3 (32-bit)



Not sure what the problem is so i'll post this here, I made a save after i closed the error box.