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After most recent update, Endless Legend quits unexpectedly at startup.

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10 years ago
Oct 29, 2014, 7:27:42 PM
Attached is the system and problem details report generated by my MacBook Pro:



Process: EndlessLegend [2591]

Path: /Users/USER/Library/Application Support/Steam/*/EndlessLegend.app/Contents/MacOS/EndlessLegend

Identifier: unity.AMPLITUDE Studios.Endless Legend

Version: Unity Player version 4.5.4f1 (4.5.4f1)

Code Type: X86 (Native)

Parent Process: ??? [1]

Responsible: EndlessLegend [2591]

User ID: 501



Date/Time: 2014-10-29 14:50:12.889 -0400

OS Version: Mac OS X 10.10 (14A389)

Report Version: 11

Anonymous UUID: 81C4F0AE-B868-FCC0-5544-133D8998B521



Sleep/Wake UUID: DF59C3AF-5F1B-4651-84CA-E06797B8DCDB



Time Awake Since Boot: 72000 seconds

Time Since Wake: 290 seconds



Crashed Thread: 0 MainThrd Dispatch queue: com.apple.main-thread



Exception Type: EXC_BAD_ACCESS (SIGABRT)

Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000000



VM Regions Near 0:

-->

__TEXT 0000000000001000-0000000000b8d000 [11.5M] r-x/rwx SM=COW /Users/USER/Library/Application Support/Steam/*/EndlessLegend.app/Contents/MacOS/EndlessLegend



Application Specific Information:

abort() called



Thread 0 Crashed:: MainThrd Dispatch queue: com.apple.main-thread

0 libsystem_kernel.dylib 0x9a5df69e __pthread_kill + 10

1 libsystem_pthread.dylib 0x9acb1fd5 pthread_kill + 101

2 libsystem_c.dylib 0x92306efe abort + 156

3 libmono.0.dylib 0x01360342 mono_handle_native_sigsegv + 881

4 libmono.0.dylib 0x01399c56 sigabrt_signal_handler + 99

5 libsystem_platform.dylib 0x973f703b _sigtramp + 43

6 ??? 0xffffffff 0 + 4294967295

7 libmono.0.dylib 0x01399bf3 sigusr1_signal_handler + 159

8 libsystem_c.dylib 0x92306efe abort + 156

9 unity.AMPLITUDE Studios.Endless Legend 0x0034b2d2 HandleSignal(int, __siginfo*, void*) + 34

10 libmono.0.dylib 0x01399836 mono_chain_signal + 76

11 libmono.0.dylib 0x012e4716 mono_sigsegv_signal_handler + 234

12 libsystem_platform.dylib 0x973f703b _sigtramp + 43

13 ??? 0xffffffff 0 + 4294967295

14 libmono.0.dylib 0x012e462c mono_sigill_signal_handler + 59

15 unity.AMPLITUDE Studios.Endless Legend 0x00672e17 ScreenManagerOSX::GetResolutions(int, bool) const + 599

16 unity.AMPLITUDE Studios.Endless Legend 0x00662f99 ScreenManagerOSXStandalone::GetResolutions(int, bool) const + 57

17 unity.AMPLITUDE Studios.Endless Legend 0x00449cf5 Screen_Get_Custom_PropResolutions() + 53

18 ??? 0x1a1314b1 0 + 437458097

19 ??? 0x169826b6 0 + 379070134

20 ??? 0x103d0869 0 + 272435305

21 libmono.0.dylib 0x012e664a mono_jit_runtime_invoke + 1142

22 libmono.0.dylib 0x014195bf mono_runtime_invoke + 133

23 unity.AMPLITUDE Studios.Endless Legend 0x00253055 scripting_method_invoke(ScriptingMethod*, MonoObject*, ScriptingArguments&, MonoException**) + 69

24 unity.AMPLITUDE Studios.Endless Legend 0x00356232 ScriptingInvocation::Invoke(MonoException**) + 50

25 unity.AMPLITUDE Studios.Endless Legend 0x00356189 bool ScriptingInvocation::Invoke(MonoException**) + 25

26 unity.AMPLITUDE Studios.Endless Legend 0x00317439 Coroutine::Run() + 105

27 unity.AMPLITUDE Studios.Endless Legend 0x003458fe MonoBehaviour::CreateCoroutine(MonoObject*, ScriptingMethod*) + 462

28 unity.AMPLITUDE Studios.Endless Legend 0x00345caf MonoBehaviour::StartCoroutineManaged2(MonoObject*) + 159

29 unity.AMPLITUDE Studios.Endless Legend 0x00463bc3 MonoBehaviour_CUSTOM_StartCoroutine_Auto(ReadOnlyScriptingObjectOfType, MonoObject*) + 115

30 ??? 0x103d038f 0 + 272434063

31 ??? 0x103d034c 0 + 272433996

32 ??? 0x103d06fc 0 + 272434940

33 ??? 0x103d0869 0 + 272435305

34 libmono.0.dylib 0x012e664a mono_jit_runtime_invoke + 1142

35 libmono.0.dylib 0x014195bf mono_runtime_invoke + 133

36 unity.AMPLITUDE Studios.Endless Legend 0x00253055 scripting_method_invoke(ScriptingMethod*, MonoObject*, ScriptingArguments&, MonoException**) + 69

37 unity.AMPLITUDE Studios.Endless Legend 0x00356232 ScriptingInvocation::Invoke(MonoException**) + 50

38 unity.AMPLITUDE Studios.Endless Legend 0x00356189 bool ScriptingInvocation::Invoke(MonoException**) + 25

39 unity.AMPLITUDE Studios.Endless Legend 0x00317439 Coroutine::Run() + 105

40 unity.AMPLITUDE Studios.Endless Legend 0x003173c7 Coroutine::ContinueCoroutine(Object*, void*) + 87

41 unity.AMPLITUDE Studios.Endless Legend 0x00231b32 DelayedCallManager::Update(int) + 562

42 unity.AMPLITUDE Studios.Endless Legend 0x002f9d85 PlayerLoop(bool, bool, IHookEvent*) + 1541

43 unity.AMPLITUDE Studios.Endless Legend 0x00660e9c -[PlayerAppDelegateUpdatePlayer] + 252

44 com.apple.Foundation 0x92f13d1f __NSFireTimer + 119

45 com.apple.CoreFoundation 0x9b7f3b06 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 22

46 com.apple.CoreFoundation 0x9b7f35b4 __CFRunLoopDoTimer + 1316

47 com.apple.CoreFoundation 0x9b86efff __CFRunLoopDoTimers + 351

48 com.apple.CoreFoundation 0x9b7ac121 __CFRunLoopRun + 2081

49 com.apple.CoreFoundation 0x9b7ab696 CFRunLoopRunSpecific + 390

50 com.apple.CoreFoundation 0x9b7ab4fb CFRunLoopRunInMode + 123

51 com.apple.HIToolbox 0x937f9178 RunCurrentEventLoopInMode + 262

52 com.apple.HIToolbox 0x937f8eb1 ReceiveNextEventCommon + 494

53 com.apple.HIToolbox 0x937f8cac _BlockUntilNextEventMatchingListInModeWithFilter + 99

54 com.apple.AppKit 0x94fabf59 _DPSNextEvent + 734

55 com.apple.AppKit 0x94fab7a1 -[NSApplicationnextEventMatchingMask:untilDate:inMode:dequeue:] + 186

56 com.apple.AppKit 0x94f9df6c -[NSApplicationrun] + 907

57 com.apple.AppKit 0x94f874d0 NSApplicationMain + 2082

58 unity.AMPLITUDE Studios.Endless Legend 0x00660beb PlayerMain(int, char const**) + 731

59 unity.AMPLITUDE Studios.Endless Legend 0x000025b5 start + 53



Thread 1:: Dispatch queue: com.apple.libdispatch-manager

0 libsystem_kernel.dylib 0x9a5e08d2 kevent64 + 10

1 libdispatch.dylib 0x9908873f _dispatch_mgr_invoke + 245

2 libdispatch.dylib 0x990883a2 _dispatch_mgr_thread + 52



Thread 2:

0 libsystem_kernel.dylib 0x9a5dfe6e __workq_kernreturn + 10

1 libsystem_pthread.dylib 0x9acb036d _pthread_wqthread + 939

2 libsystem_pthread.dylib 0x9acadeea start_wqthread + 30



Thread 3:

0 libsystem_kernel.dylib 0x9a5dfe6e __workq_kernreturn + 10

1 libsystem_pthread.dylib 0x9acb036d _pthread_wqthread + 939

2 libsystem_pthread.dylib 0x9acadeea start_wqthread + 30



Thread 4:

0 libsystem_kernel.dylib 0x9a5dfe6e __workq_kernreturn + 10

1 libsystem_pthread.dylib 0x9acb036d _pthread_wqthread + 939

2 libsystem_pthread.dylib 0x9acadeea start_wqthread + 30



Thread 5:

0 libsystem_kernel.dylib 0x9a5dfe6e __workq_kernreturn + 10

1 libsystem_pthread.dylib 0x9acb036d _pthread_wqthread + 939

2 libsystem_pthread.dylib 0x9acadeea start_wqthread + 30



Thread 6:

0 libsystem_kernel.dylib 0x9a5dfe6e __workq_kernreturn + 10

1 libsystem_pthread.dylib 0x9acb036d _pthread_wqthread + 939

2 libsystem_pthread.dylib 0x9acadeea start_wqthread + 30



Thread 7:

0 libsystem_kernel.dylib 0x9a5dfe6e __workq_kernreturn + 10

1 libsystem_pthread.dylib 0x9acb036d _pthread_wqthread + 939

2 libsystem_pthread.dylib 0x9acadeea start_wqthread + 30



Thread 8:

0 libsystem_kernel.dylib 0x9a5dfe6e __workq_kernreturn + 10

1 libsystem_pthread.dylib 0x9acb036d _pthread_wqthread + 939

2 libsystem_pthread.dylib 0x9acadeea start_wqthread + 30



Thread 9:

0 libsystem_kernel.dylib 0x9a5dfe6e __workq_kernreturn + 10

1 libsystem_pthread.dylib 0x9acb036d _pthread_wqthread + 939

2 libsystem_pthread.dylib 0x9acadeea start_wqthread + 30



Thread 10:

0 libsystem_kernel.dylib 0x9a5d9a6a semaphore_wait_trap + 10

1 libmono.0.dylib 0x01484a91 mono_sem_wait + 33

2 libmono.0.dylib 0x013cae09 finalizer_thread + 219

3 libmono.0.dylib 0x014479ba start_wrapper + 534

4 libmono.0.dylib 0x0147b36e thread_start_routine + 265

5 libmono.0.dylib 0x014a12cd GC_start_routine + 108

6 libsystem_pthread.dylib 0x9acafecf _pthread_body + 138

7 libsystem_pthread.dylib 0x9acafe45 _pthread_start + 162

8 libsystem_pthread.dylib 0x9acadf0e thread_start + 34



Thread 11:: UnityLookForNewInputDevices

0 libsystem_kernel.dylib 0x9a5d9a2e mach_msg_trap + 10

1 libsystem_kernel.dylib 0x9a5d8ad0 mach_msg + 68

2 com.apple.CoreFoundation 0x9b7acae6 __CFRunLoopServiceMachPort + 214

3 com.apple.CoreFoundation 0x9b7abef9 __CFRunLoopRun + 1529

4 com.apple.CoreFoundation 0x9b7ab696 CFRunLoopRunSpecific + 390

5 com.apple.CoreFoundation 0x9b86e071 CFRunLoopRun + 129

6 unity.AMPLITUDE Studios.Endless Legend 0x0066bd04 LookForNewDevices(void*) + 452

7 unity.AMPLITUDE Studios.Endless Legend 0x003bc081 Thread::RunThreadWrapper(void*) + 65

8 libsystem_pthread.dylib 0x9acafecf _pthread_body + 138

9 libsystem_pthread.dylib 0x9acafe45 _pthread_start + 162

10 libsystem_pthread.dylib 0x9acadf0e thread_start + 34



Thread 12:: UnityGfxDeviceWorker

0 libsystem_kernel.dylib 0x9a5d9a82 semaphore_timedwait_trap + 10

1 com.apple.CoreServices.CarbonCore 0x9b16f18c MPWaitOnSemaphore + 120

2 unity.AMPLITUDE Studios.Endless Legend 0x00677bb2 PlatformSemaphore::WaitForSignal() + 34

3 unity.AMPLITUDE Studios.Endless Legend 0x003bd1b6 ThreadedStreamBuffer::HandleReadOverflow(unsigned int&, unsigned int&) + 118

4 unity.AMPLITUDE Studios.Endless Legend 0x0069c3d0 GfxDeviceWorker::RunCommand(ThreadedStreamBuffer&) + 80

5 unity.AMPLITUDE Studios.Endless Legend 0x0069c24f GfxDeviceWorker::RunGfxDeviceWorker(void*) + 79

6 unity.AMPLITUDE Studios.Endless Legend 0x003bc081 Thread::RunThreadWrapper(void*) + 65

7 libsystem_pthread.dylib 0x9acafecf _pthread_body + 138

8 libsystem_pthread.dylib 0x9acafe45 _pthread_start + 162

9 libsystem_pthread.dylib 0x9acadf0e thread_start + 34



Thread 13:: UnityWorker

0 libsystem_kernel.dylib 0x9a5d9a82 semaphore_timedwait_trap + 10

1 com.apple.CoreServices.CarbonCore 0x9b16f18c MPWaitOnSemaphore + 120

2 unity.AMPLITUDE Studios.Endless Legend 0x00677bb2 PlatformSemaphore::WaitForSignal() + 34

3 unity.AMPLITUDE Studios.Endless Legend 0x003bb3b3 JobScheduler::WorkLoop(void*) + 99

4 unity.AMPLITUDE Studios.Endless Legend 0x003bc081 Thread::RunThreadWrapper(void*) + 65

5 libsystem_pthread.dylib 0x9acafecf _pthread_body + 138

6 libsystem_pthread.dylib 0x9acafe45 _pthread_start + 162

7 libsystem_pthread.dylib 0x9acadf0e thread_start + 34



Thread 14:: UnityWorker

0 libsystem_kernel.dylib 0x9a5d9a82 semaphore_timedwait_trap + 10

1 com.apple.CoreServices.CarbonCore 0x9b16f18c MPWaitOnSemaphore + 120

2 unity.AMPLITUDE Studios.Endless Legend 0x00677bb2 PlatformSemaphore::WaitForSignal() + 34

3 unity.AMPLITUDE Studios.Endless Legend 0x003bb3b3 JobScheduler::WorkLoop(void*) + 99

4 unity.AMPLITUDE Studios.Endless Legend 0x003bc081 Thread::RunThreadWrapper(void*) + 65

5 libsystem_pthread.dylib 0x9acafecf _pthread_body + 138

6 libsystem_pthread.dylib 0x9acafe45 _pthread_start + 162

7 libsystem_pthread.dylib 0x9acadf0e thread_start + 34



Thread 15:: UnityWorker

0 libsystem_kernel.dylib 0x9a5d9a82 semaphore_timedwait_trap + 10

1 com.apple.CoreServices.CarbonCore 0x9b16f18c MPWaitOnSemaphore + 120

2 unity.AMPLITUDE Studios.Endless Legend 0x00677bb2 PlatformSemaphore::WaitForSignal() + 34

3 unity.AMPLITUDE Studios.Endless Legend 0x003bb3b3 JobScheduler::WorkLoop(void*) + 99

4 unity.AMPLITUDE Studios.Endless Legend 0x003bc081 Thread::RunThreadWrapper(void*) + 65

5 libsystem_pthread.dylib 0x9acafecf _pthread_body + 138

6 libsystem_pthread.dylib 0x9acafe45 _pthread_start + 162

7 libsystem_pthread.dylib 0x9acadf0e thread_start + 34



Thread 16:

0 libsystem_kernel.dylib 0x9a5d9a6a semaphore_wait_trap + 10

1 unity.AMPLITUDE Studios.Endless Legend 0x0005fbc3 algThreadJobQueueThreadFunc + 35

2 libsystem_pthread.dylib 0x9acafe45 _pthread_start + 162

3 libsystem_pthread.dylib 0x9acadf0e thread_start + 34



Thread 17:

0 libsystem_kernel.dylib 0x9a5d9a6a semaphore_wait_trap + 10

1 unity.AMPLITUDE Studios.Endless Legend 0x0005fbc3 algThreadJobQueueThreadFunc + 35

2 libsystem_pthread.dylib 0x9acafe45 _pthread_start + 162

3 libsystem_pthread.dylib 0x9acadf0e thread_start + 34



Thread 18:

0 libsystem_kernel.dylib 0x9a5d9a6a semaphore_wait_trap + 10

1 unity.AMPLITUDE Studios.Endless Legend 0x0005fbc3 algThreadJobQueueThreadFunc + 35

2 libsystem_pthread.dylib 0x9acafe45 _pthread_start + 162

3 libsystem_pthread.dylib 0x9acadf0e thread_start + 34



Thread 19:: UnitySubstanceThread

0 libsystem_kernel.dylib 0x9a5d9a82 semaphore_timedwait_trap + 10

1 com.apple.CoreServices.CarbonCore 0x9b16f18c MPWaitOnSemaphore + 120

2 unity.AMPLITUDE Studios.Endless Legend 0x00677bb2 PlatformSemaphore::WaitForSignal() + 34

3 unity.AMPLITUDE Studios.Endless Legend 0x00
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