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10 years ago
Oct 18, 2015, 6:38:45 PM
I have 3 issues which somewhat bothers me in E.L.



The first is and the most important is about Humans.Not the Vaulters or Roving clans,I mean the medieval humans which are shown on many pop-up windows/announcements ingame are shown medieval blood and flesh soldiers even on some loading screens:























So it seems that there are ppl still alive ,where are them?Even in the Forgotten trailer the one who is assassinated is a human.



Second is about weapons,why is this limited? Even if we don't count the reduced number of existent heroes the number of weapons in game are a considerable one but the variety of wielders are short.Why a ranger is sticked to use only ranged weapons or a melee only melee weapons?

A list of weapons http://endlesslegend.gamepedia.com/Weapons



Third don't understand me wrong I got no real problem with this but can we have a balance between male and female heroes?

There are factions without a single male hero and the few who got male heroes have no female ones.Maybe it's lore related but I still don't get it why and we will ever have a balance between then?
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10 years ago
Oct 21, 2015, 12:54:40 PM
Amnariel wrote:
I have 3 issues which somewhat bothers me in E.L.



The first is and the most important is about Humans.Not the Vaulters or Roving clans,I mean the medieval humans which are shown on many pop-up windows/announcements ingame are shown medieval blood and flesh soldiers even on some loading screens:























So it seems that there are ppl still alive ,where are them?Even in the Forgotten trailer the one who is assassinated is a human.



Second is about weapons,why is this limited? Even if we don't count the reduced number of existent heroes the number of weapons in game are a considerable one but the variety of wielders are short.Why a ranger is sticked to use only ranged weapons or a melee only melee weapons?

A list of weapons http://endlesslegend.gamepedia.com/Weapons



Third don't understand me wrong I got no real problem with this but can we have a balance between male and female heroes?

There are factions without a single male hero and the few who got male heroes have no female ones.Maybe it's lore related but I still don't get it why and we will ever have a balance between then?




Thats a really good point, would be cool to see that medieval human faction, i'd love them :



I also think that weapon limitation is stupid thats why I started modding to make that most of the units have more choices of weapon sadly even with modding ranged units cant bear melee weapons without several bugs :/



Heroes system is pretty limited and underdeveloped. Variety barely exist sadly. Would be awesome to have some badass tech-viking-looking heroes for the Vaulters, mounted heroes for BL, flying heroes for Drakkens...



No its not balance, its not lore, its money and time for Amplitude...

All we can do is hoping for an "Heroic" DLC.



Or trying to do something by ourselves : /#/endless-legend/forum/15-modding/thread/5689-call-to-arms-help-the-devs-fix-the-heroes
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10 years ago
Oct 21, 2015, 10:15:09 PM
To the OP: Nice post, thanks. I agree across the board.
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10 years ago
Oct 21, 2015, 11:58:19 PM
Why are the weapons limited? Simply put, economic constraints. Creating animations requires time and money. Sticking a hammer in the hand of a guy who should be using a sword might be fine, even sticking a two-handed spear on some unit and giving them a shield anyway works if they somehow wield two-handed weapons in one hand, like some of the larger units. But melee weapons have vastly different animations than bows or crossbows (which are again different than each other). Some modding can give the units access to weapons, but it is very likely to break the graphics or crash the game.



The predominance of male or female heroes in certain factions, however, is based in the game's lore. The Vaulters are a matriarchal society, so their heroes are all female. The Forgotten descend from the Vaulters, so they have many female heroes as well. The necrophages are probably either sexless or all male, since their females are likely all in the hive. The Broken Lords are a feudal society, and female rulers are not that common in feudal society. I would look at the game as a whole rather than individual factions to judge the balance (and be careful, since not all heroes match expectations).
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10 years ago
Oct 24, 2015, 6:38:55 AM
Thx f the answers,I really hope that the new expansion or EL 2 will bring the human faction more weapon choices and hero variety :-)























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10 years ago
Oct 27, 2015, 10:30:13 AM
I feel like a lot of, if not most of the art in EL was done for a different game. Something that perhaps got into concept art stages and was scrapped or evolved into what EL is now. A lot of it does seem very out of place. I wouldn't mind seeing like the Sisters of Mercy removed as a minor faction and a full human faction matching all that art added, with the sisters being one of the units.
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10 years ago
Oct 27, 2015, 11:58:19 AM
Astasia wrote:
I feel like a lot of, if not most of the art in EL was done for a different game. Something that perhaps got into concept art stages and was scrapped or evolved into what EL is now. A lot of it does seem very out of place. I wouldn't mind seeing like the Sisters of Mercy removed as a minor faction and a full human faction matching all that art added, with the sisters being one of the units.




Thats a great idea... If only... Well maybe in the last incoming expansion (if there is one ^^)
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10 years ago
Oct 27, 2015, 8:53:50 PM
Until you pointed it out, it wasn't terribly obvious. My thought is that there is a sort of baseline set of tribes, villages, and towns that are based on the Vaulter/Forgotten/Roving Clans genetics that never get off the ground. It is the race the Broken Lords lord over, the birth of the Roving Clans, and Vaulters that failed to stay underground.
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10 years ago
Oct 28, 2015, 10:50:48 AM
Astasia wrote:
I feel like a lot of, if not most of the art in EL was done for a different game. Something that perhaps got into concept art stages and was scrapped or evolved into what EL is now. A lot of it does seem very out of place. I wouldn't mind seeing like the Sisters of Mercy removed as a minor faction and a full human faction matching all that art added, with the sisters being one of the units.




These human characters are placeholders, but not in the way that you might think.



We use these more typical humans whenever we don't want to evoke any specific faction - I guess you'd call them "proxies" maybe?



If we added these guys as a faction we'd need to make new proxies and redo all the artwork that doesn't refer to a specific faction - this is extremely unlikely to happen I'm afraid: it amounts to a lot of artwork.



Astasia wrote:


Second is about weapons,why is this limited? Even if we don't count the reduced number of existent heroes the number of weapons in game are a considerable one but the variety of wielders are short.Why a ranger is sticked to use only ranged weapons or a melee only melee weapons?

A list of weapons http://endlesslegend.gamepedia.com/Weapons


Astasia wrote:


Third don't understand me wrong I got no real problem with this but can we have a balance between male and female heroes?

There are factions without a single male hero and the few who got male heroes have no female ones.Maybe it's lore related but I still don't get it why and we will ever have a balance between then?


It's just a matter of production constraints: models and animations sets aren't free. We'd rather make new, exotic, heroes than multiple versions of each major faction's hero model.
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10 years ago
Oct 28, 2015, 1:32:54 PM
wilbefast wrote:
These human characters are placeholders, but not in the way that you might think.



We use these more typical humans whenever we don't want to evoke any specific faction - I guess you'd call them "proxies" maybe?



If we added these guys as a faction we'd need to make new proxies and redo all the artwork that doesn't refer to a specific faction - this is extremely unlikely to happen I'm afraid: it amounts to a lot of artwork.




I think the problem is that they are very specific, and they refer to things that don't exist in the game, which is very jarring and immersion breaking. If you added this "generic human faction" and left all these images the same, that would be fine. We can understand using images from the wrong faction to depict things, you can't have art for every faction and every event, but using images from what seems like a completely different time and world just totally messes with the player.



I think some of these events don't need images tacked on anyway. If you can't display something "relevant" to the event because there are too many variables, I think it would be better to not display anything at all, rather than paste some random image in there. I mean for example, the zombie invasion...
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10 years ago
Oct 28, 2015, 3:18:43 PM
Astasia wrote:


If you added this "generic human faction" and left all these images the same, that would be fine. We can understand using images from the wrong faction to depict things, you can't have art for every faction and every event, but using images from what seems like a completely different time and world just totally messes with the player.


Astasia wrote:


I think some of these events don't need images tacked on anyway. If you can't display something "relevant" to the event because there are too many variables, I think it would be better to not display anything at all, rather than paste some random image in there. I mean for example, the zombie invasion...


We'll have to agree to disagree on both these points I'm afraid.
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10 years ago
Oct 28, 2015, 3:46:25 PM
I don't have a problem with these random humans. I've always seen them as a collection of minor polities, racially related to the Broken Lords, Ardent Mages, and Roving Clans. And the reason why they are not in minor faction form (other than Sisters of Mercy and Dorgeshi) is because they would be boring and uninteresting. That said, some sort of medieval human hero (other than the Sister one) might be a cool addition.
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10 years ago
Oct 29, 2015, 9:32:21 AM
I would totally love to play this faction as they look perfectly like common medieval-humies and that would be quite cool actually ! They would be really different of the other factions. They would be unique in EL while in other games they would be generic !
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10 years ago
Oct 29, 2015, 9:53:36 AM
I guess it.s a matter of taste, but for me personally, having the human race presented as a secondary faction makes EL unique and I love that !

Why do all games have to be "humans vs X vs Y" ? Why do we always have to play a major role ?

Why can.t we accept a world where there are several more important and more developed races, and we.re just small figurines on the theatre of war ? ^^
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10 years ago
Oct 29, 2015, 1:56:21 PM
It was never jarring to me, either. I always just figured those humans live in tiny settlements around Auriga, as opposed to the urban centers we found (which, incidentally, may also be an explanation for why we found a "first city" of an already existing faction: We are just the first ones ambitious enough to build at such a large scale.)



However, I do agree that including these humans as a minor faction hero could be interesting, probably offering skills that interact with pacified villages. Or perhaps small villages could be introduced as anomalies in a future content patch.
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