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Have you ever played until this much of enemy units (AI)?

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6 years ago
Feb 21, 2019, 6:36:37 AM


As the title says, I am just wondering, what happen to your gameplay when enemy AI has this much units?

Because in my case, it is unplayable!!haha it is too laggy, maybe due to too many AI's movement. Usually I endup not finishing the game. I just considered that I win LoL. 

BTW the red is Roving Clan (AI), I am blue as Forgotten (the most coolest and awesomest faction), my fav obviously.

Also I played this with ELCP.

I really just want to know whether anyone else ever experience this, n maybe share what kind experience you have? maybe u dont have any issue, everything smooth as butter, maybe super lag, unplayable, or maybe you have any workaround, or maybe you just go with it and continue to destroy the enemy. Thanks for sharing!


FYI,

My Spec:

CPU - i7 6700k

ram - 12 gb

GPU - 1060 gtx (laptop with Gsync)



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6 years ago
Feb 21, 2019, 9:38:22 AM

Yeah the AI in ELCP has no limits to Army production. You should probably, take it as a hint that the game has gone on for long enough ;). I could maybe include optional army limits for people that like to draw out their games.

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6 years ago
Feb 21, 2019, 10:29:22 AM

ah...i see, i didnt know that. thanks for telling me!

 I could maybe include optional army limits for people that like to draw out their games.

That's a good option. but for me personally, i wouldnt use it coz it is gonna be like a handicap. i would rather have a workaround or performance boost to play with overwhelming AI units and capabilities. 

Maybe i just need to practice more to be able to win in shorter time then. 


Is there any other workaround like increase the ram usage to boost performance?or is that even useful?


BTW thanks the response. really appreciate it.

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6 years ago
Feb 21, 2019, 3:23:09 PM


PrayB4Play wrote:

ah...i see, i didnt know that. thanks for telling me!

 I could maybe include optional army limits for people that like to draw out their games.

That's a good option. but for me personally, i wouldnt use it coz it is gonna be like a handicap. i would rather have a workaround or performance boost to play with overwhelming AI units and capabilities. 

Maybe i just need to practice more to be able to win in shorter time then. 


Is there any other workaround like increase the ram usage to boost performance?or is that even useful?


BTW thanks the response. really appreciate it.

While I do try to fix some AI related performance issues, its basically impossible to solve extreme cases like you have here. The EL engine was never created with unit numbers like these in mind, and no amount of optimization will change that. The unshackled ELCP AI typically works "reasonably" well if all victory conditions are enabled, because by the time Army numbers like these occur, the game is usually over in a few turns. However if you disable most or all victory conditions and the game just keeps going, putting a limit on the amount of units an AI can have is probably a good idea.

Updated 6 years ago.
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