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The fate of Auriga - what was the point of it all?

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4 years ago
May 12, 2021, 5:32:45 PM

I am firmly an Endless Space 2 player, but I often think about the stories of Endless Legends. More precisely, their significance. We know from Endless Space 2 that Auriga ultimately froze over completely, presumably destroying all of the major empires upon it except the Vaulters, who escaped the planet. The planet would still be a massive repository of scientifc knowledge to be exploited and fought over, but the flavor text implies that the "vestiges of great empires" were mostly just a tangential curiosity. With this grim fate in mind... did any of the events in Endless Legend beyond the Vaulters even matter in the long run? What of the Drakken, the Necrophages, and the Roving Clans? What, if anything, was their legacy for the wider Endless universe?

I am not seeking to dismiss Endless Legend as insignificant. My inner Zelevas scoffs, but something else in me keeps whispering otherwise.

Updated 4 years ago.
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4 years ago
May 12, 2021, 6:17:44 PM

i too share your worry, the drakken are my favorite species of all the endless legend factions though it is implied that the drakken have survived cataclysms just as bad in the past, meaning they still have a chance to survive this new ice age of auriga. i do like to think that the drakken find and repair the Success, the ship seen in dungeon of the endless, and along with their 7 drakken heroes (researcher Namkang being my favorite of the 7), maybe the nidya minor faction, leave the planet and become a spacefaring civilization as well, but that is only my head canon though, its not official in any means.

Updated 4 years ago.
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4 years ago
May 12, 2021, 7:13:46 PM
BenkoLenko wrote:

I am firmly an Endless Space 2 player, but I often think about the stories of Endless Legends. More precisely, their significance. We know from Endless Space 2 that Auriga ultimately froze over completely, presumably destroying all of the major empires upon it except the Vaulters, who escaped the planet. The planet would still be a massive repository of scientifc knowledge to be exploited and fought over, but the flavor text implies that the "vestiges of great empires" were mostly just a tangential curiosity. With this grim fate in mind... did any of the events in Endless Legend beyond the Vaulters even matter in the long run? What of the Drakken, the Necrophages, and the Roving Clans? What, if anything, was their legacy for the wider Endless universe?

I am not seeking to dismiss Endless Legend as insignificant. My inner Zelevas scoffs, but something else in me keeps whispering otherwise.

Just popped in to say it's funny you should mention the Roving Clans. I always assumed the Clans were annihilated as part of the Legend lore, but if you play against Vaulters (or a Vaulter custom) in ES2 and get them to Aggressive, the faction leader makes what sounds like a direct reference to the Clans.


Anyway, based on the perceived time between Legend and ES/2, I believe Auriga's fate is more important in a contextual historical respect. If you think about it, the fate of a single planet itself isn't that important in the grand scheme of an entire galaxy (or even universe when you consider the cross of the Riftborn), unless you consider the impact of the races that survived or who have a significant interest in history - The Vaulters and The Sisters of Mercy, being the survivors of Auriga; The Mezari, from the United Empires who appear to have been interloper colonists trapped on Auriga during the Legend era; The Nakalim, who survived the civil war of the Endless and might see Auriga as a relic of their past; The Vodyani, who might see Auriga as a holy site within their church. Think of it in analogue to critical historic sites in our reality, like Jerusalem.

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4 years ago
May 12, 2021, 7:20:41 PM

I imagine only some endings to EL are canon to ES2, but it doesn't mean you can't make up your own world of Endless Space in which your particular race was the one that left to be stranded among the stars. All after all, your 'canon' ES2 universe may also be one in which no one made it out of Auriga, i.e. one played without Vaulters DLC, or without faction present in the game.


That being said, though, WARNING Endless Space 2, Vaulters main quest SPOILER ahead, at least some Vaulters that were left behind survived long enough to pack up and leave eventually. Same could potentially happen to any of the other empires, then, and maybe they too live on some remote planet. Maybe they're one of the Friendly Locals anomalies you've stumbled upon in ES2? Hostile Fauna? Possibilities are endless.

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4 years ago
May 12, 2021, 8:12:29 PM
DNLH wrote:

I imagine only some endings to EL are canon to ES2, but it doesn't mean you can't make up your own world of Endless Space in which your particular race was the one that left to be stranded among the stars. All after all, your 'canon' ES2 universe may also be one in which no one made it out of Auriga, i.e. one played without Vaulters DLC, or without faction present in the game.


That being said, though, WARNING Endless Space 2, Vaulters main quest SPOILER ahead, at least some Vaulters that were left behind survived long enough to pack up and leave eventually. Same could potentially happen to any of the other empires, then, and maybe they too live on some remote planet. Maybe they're one of the Friendly Locals anomalies you've stumbled upon in ES2? Hostile Fauna? Possibilities are endless.

so The Drakken can survive and make it out canonically? its said that they have survived previous cataclysms before, and with there being ice Drakkens who are more resistant to the cold like Researcher Namkang, the chances of the Drakkens surviving the ice age is a very, very, high probability.

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4 years ago
May 13, 2021, 12:42:57 AM

The Drakken were my favorite too - and I'm someone who normally always sticks to human factions! I certainly would hope that there is a way to think that somehow, something of their civilization may have survived, or at least that their existence was not in vain.


Now, regarding the necrophages... I'm not sure if I'd want those ****ers to die to the last one on Auriga, or if some of them survive as pirates so I can kill them in ES2.

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4 years ago
May 13, 2021, 3:45:34 AM
Azure_Fang wrote:

Just popped in to say it's funny you should mention the Roving Clans. I always assumed the Clans were annihilated as part of the Legend lore, but if you play against Vaulters (or a Vaulter custom) in ES2 and get them to Aggressive, the faction leader makes what sounds like a direct reference to the Clans.

The Clans were annihilated at the end of Legend, like every other faction. It's just that the faction representative for the Vaulters is Zolya, who was alive to deal with the Clans back then. Naturally she'd compare your diplomatic shenanigans to theirs.


In any case, Auriga is just one (admittedly quite unique) planet in a vast, multi-galactic (in the case of the Choir) and multi-dimensional (the Riftborn) universe in Endless Space 2. There are even other Lost-turned-planets that you can stumble upon in ES2. Additionally, the other factions' main quests only happen if you're the one that plays them. As far as the sequel is concerned, only the Vaulters really did anything worth mentioning in the wider context. But if you had been playing as another faction, each one comes up with a way to deal with the cataclysm and perhaps find a way to survive. Heck, completing the Wonder victory implies you stop the cataclysm entirely, so Auriga would likely go on to be the home planet of another main faction in ES2 if that were the case. Amplitude's official stance on it is "whatever happens in your game is what's canon," so make of that what you will. If you want to believe the Drakken made it out into space and now work as hired diplomats and Endless researchers, by all means.


I do wish you could resolve some of the story threads that the unique planets like Auriga open up, though, rather than just leaving them at "this planet might have some funky stuff on it." ES2 doesn't really get into it all that much.

Updated 4 years ago.
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4 years ago
May 13, 2021, 8:44:49 AM

Auriga set up events for ES2, because she was one of the few last living Lost. She spread Dust over the galaxy, as depicted in "Vision" trailers.

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4 years ago
May 13, 2021, 8:52:59 AM
Azure_Fang wrote:

The Mezari, from the United Empires who appear to have been interloper colonists trapped on Auriga during the Legend era


You've got it reversed, few of Mezari colony ships ended up on Auriga, and leftovers of Mezari empire after multiple exoduses eventually (over millennias) become United Empire.


Azure_Fang wrote:

The Vodyani, who might see Auriga as a holy site within their church.

Lol, no they don't. First, it's a Concrete Endless site, not Virtual. Second, and most important, it's a living Lost, whom Vodyani refer to as Demon of the past.

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4 years ago
May 13, 2021, 11:43:00 PM
Sublustris wrote:
Azure_Fang wrote:

The Mezari, from the United Empires who appear to have been interloper colonists trapped on Auriga during the Legend era


You've got it reversed, few of Mezari colony ships ended up on Auriga, and leftovers of Mezari empire after multiple exoduses eventually (over millennias) become United Empire.


Azure_Fang wrote:

The Vodyani, who might see Auriga as a holy site within their church.

Lol, no they don't. First, it's a Concrete Endless site, not Virtual. Second, and most important, it's a living Lost, whom Vodyani refer to as Demon of the past.

In terms of the Mezari>UE continuity, my wording was poor. By "from the United Empires", I meant that as an attachment, more that the faction has a relation to the UE without going further into what that relation was. However, its cultural and historical significance doesn't change in that regard.


But in terms of the Vodyani, "holy" wasn't the right word but was the only thing I could come up with at the time. It's significant enough in their history we warrant mention, being that it's a notable site during the civil war, associated with the Concrete or not.

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4 years ago
May 14, 2021, 3:56:17 AM
dragontyron wrote:
Azure_Fang wrote:

Just popped in to say it's funny you should mention the Roving Clans. I always assumed the Clans were annihilated as part of the Legend lore, but if you play against Vaulters (or a Vaulter custom) in ES2 and get them to Aggressive, the faction leader makes what sounds like a direct reference to the Clans.

The Clans were annihilated at the end of Legend, like every other faction. It's just that the faction representative for the Vaulters is Zolya, who was alive to deal with the Clans back then. Naturally she'd compare your diplomatic shenanigans to theirs.


In any case, Auriga is just one (admittedly quite unique) planet in a vast, multi-galactic (in the case of the Choir) and multi-dimensional (the Riftborn) universe in Endless Space 2. There are even other Lost-turned-planets that you can stumble upon in ES2. Additionally, the other factions' main quests only happen if you're the one that plays them. As far as the sequel is concerned, only the Vaulters really did anything worth mentioning in the wider context. But if you had been playing as another faction, each one comes up with a way to deal with the cataclysm and perhaps find a way to survive. Heck, completing the Wonder victory implies you stop the cataclysm entirely, so Auriga would likely go on to be the home planet of another main faction in ES2 if that were the case. Amplitude's official stance on it is "whatever happens in your game is what's canon," so make of that what you will. If you want to believe the Drakken made it out into space and now work as hired diplomats and Endless researchers, by all means.


I do wish you could resolve some of the story threads that the unique planets like Auriga open up, though, rather than just leaving them at "this planet might have some funky stuff on it." ES2 doesn't really get into it all that much.

Unfortunately, the canon or official ending to E.L is that the vaulters and sisters of mercy, made it off the planet, and ONLY those 2 factions survived,  non of the other 13 major factions (mezari don't count, they're a reskin) and 19+ minor factions have been stated to still be alive. This is the biggest problem many of us fans have with E.L and ES2's vaulter dlc. it completely messes up Amplitudes theme of letting the player make their own story. instead of stating or trying to make the possibility that other factions and their heroes can officially survive, E.L and the vaulter dlc, almost blatantly states that only 1 minor and 1 major faction made it off the planet, effectively killing off about 95-98% of all the content in E.L, and that every future game that takes place during or after ES2 will not have any other characters, species or factions that came from E.L.

Updated 4 years ago.
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4 years ago
May 14, 2021, 6:26:20 AM

No? It's official stance that all your EL games are canon. But in context of ES2 story it is simply unknown who else have survived.

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4 years ago
May 14, 2021, 5:11:19 PM
According to this fan-wiki, at least one other group tried to escape Auriga on a broken Hissho ship the Grey Owl dating back to the Dust Wars, but it kind of exploded (again). Since the explosion was apparently powerful enough to damage the Argosy and rip a hole in space-time devastating the Riftborn... it's string drive must have been really f'd up. (One wonders why doesn't happen more often, given the number of ships that explode in the franchise!) Either way, at least that faction on board is probably kinda dead. The point of this is that there may be other escape ships on Auriga, but their functionality is at best questionable, especially given that most of the factions haven't even heard of things like string drive and other tech that all of the major factions in ES2 start out with.

In any case, the need to escape makes the whole goal of building the best empire in Legend feel kind of... empty. I mean, yay, you won the planet but now the planet dies. Good luck getting off of it lol!
Updated 4 years ago.
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4 years ago
May 14, 2021, 5:42:06 PM
It lives in the Endless universe.It does not have to have some massive influence.It feels more realistic that way.
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4 years ago
May 14, 2021, 6:57:53 PM
BenkoLenko wrote:
According to this fan-wiki, at least one other group tried to escape Auriga on a broken Hissho ship the Grey Owl dating back to the Dust Wars, but it kind of exploded (again). Since the explosion was apparently powerful enough to damage the Argosy and rip a hole in space-time devastating the Riftborn... it's string drive must have been really f'd up. (One wonders why doesn't happen more often, given the number of ships that explode in the franchise!) Either way, at least that faction on board is probably kinda dead. The point of this is that there may be other escape ships on Auriga, but their functionality is at best questionable, especially given that most of the factions haven't even heard of things like string drive and other tech that all of the major factions in ES2 start out with.

In any case, the need to escape makes the whole goal of building the best empire in Legend feel kind of... empty. I mean, yay, you won the planet but now the planet dies. Good luck getting off of it lol!

There is the success, crashing, im assuming the same way the grey owl crashed, shot out of orbit, but its power core was the one used to activate the grey owl according to awakenings librarian mechanic, so unless you have a spare power core lying around, that ship wont get off the ground if repaired. In that case the Drakken i think have the highest chance of getting off though, having been uplifted by the endless themselves, the Drakken may have a higher level of knowledge of such technology ahead of the other remaining factions, maybe even a blueprint of a power core from the endless lying around somewhere, or at least able to understand the tech faster than the rest.

Updated 4 years ago.
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4 years ago
May 15, 2021, 7:25:18 AM
BenkoLenko wrote:
According to this fan-wiki, at least one other group tried to escape Auriga on a broken Hissho ship the Grey Owl dating back to the Dust Wars, but it kind of exploded (again). Since the explosion was apparently powerful enough to damage the Argosy and rip a hole in space-time devastating the Riftborn... it's string drive must have been really f'd up. (One wonders why doesn't happen more often, given the number of ships that explode in the franchise!) 

Well, duh, most ships do not carry Dust crystal with Lost aboard, that set up explosion.

Updated 4 years ago.
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