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UI / movement questions

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10 years ago
Oct 17, 2014, 7:48:28 PM
When I have a unit selected, if I hit tab it takes me to my capital, not to another unit. It's a real pain in the butt to scroll around to the other units I want to move. How do I do this?



Is there a way to enable "Fast movement" like the Civilization series have, so your units move instantly where you're clicking them to move? I feel like I'm stuck in molasses.
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10 years ago
Oct 18, 2014, 12:38:12 AM
There's a little button near the end turn button that looks like two arrows pointing to each other; clicking that cycles through your units with movement points remaining. (And the one that just looks like one horizontal arrow causes all units with uncompleted movement orders from a previous turn to execute them.)
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10 years ago
Oct 18, 2014, 3:38:17 PM
I agree with the OP. I think it would be great to TAB cycle through all cities AND armies. simple thing, and then I don't have to search for that tiny button on the UI.
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10 years ago
Oct 19, 2014, 9:56:12 AM
SPACE cycles through units with movement remaining, TAB goes through cities. Pressing NUMPAD_ENTER executes remaining moves. If all movement is done it ends turn.



What I would like is another button that goes through units regardless of movement, especially since going into siege mode removes said unit from above rotation.
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10 years ago
Oct 19, 2014, 5:39:53 PM
Sinsect wrote:
SPACE cycles through units with movement remaining




Thanks...I think I tried every key on the keyboard except space to try to find this functionality.



I suppose one knock I have for this game is lack of keybind customization - something I like to see in EVERY PC game.
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10 years ago
Oct 19, 2014, 8:08:58 PM
I gave up on Endless Space due to it's lack of even the most basic hotkeys (F-keys for management screens, for example.). This game is heaven in comparison, but still strangely lacking. Having been designed as a console game at first might be the reason.
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