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Faction, Quest & Legendary Deed Tech Rewards.

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9 years ago
Jul 31, 2015, 9:20:41 PM
So, this is just my attempt to compile a list of all the Technologies that are unique to either the Factions and/or Quests in the game.



Era I:

Archaeologist (Broken Lords) - +10% cost reduction for Era I Technologies on Empire - Earned from completing the A New Beginning quest.

Augmented Extractor (Common) - +1 on Dye-, Emerald-, Gold-, Spice- and Wine Extractors - Earned from completing the Master of Luxury quest.

Aura of Leadership (Drakken) - +3 Influence smiley: empirepoint per Pacified Village on Cities - Earned from completing the Awakening quest.

High Towers (Roving Clans) - +2 Vision on City Tiles. +5 Science smiley: science on City. Limited to one copy in your Empire. Wild Walker/Ardent Mage Hero with Roads of Dust Item equipped must be City Governor. Building - Earned from completing the Past, Present and Future quest.

Protectors of Auriga (Drakken) - +1 Minor Faction Assimilation Slot on Empire - Researched during Era I.

Tactical Training (Common) - +15% Initiative on Units - Earned from completing the Visionary Leader legendary deed.

Visions of Glory (Wild Walkers) - +5 Influence smiley: empirepoint when a City/Region Improvement is built om Wild Walkers - Earned from completing the New Foundations quest.



Era II:

Cannon Fodder (Necrophage) - -50% on Military Upkeep. -20% on Hero Upkeep - Researched during Era II.

Deep Generator (Vaulters) - +10% FIDS smiley: foodsmiley: industrysmiley: dustsmiley: science on City. Building - Researched during Era II.

Demanding Gods (Necrophage) - Gives the ability to Sacrifice 1 Population smiley: stickouttongueopulation: from City Population. Gain +30 Approval smiley: approval on City during a limited period. Duration depends on Population smiley: stickouttongueopulation: remaining in City and can be cumulated. +1 Turn per Population smiley: stickouttongueopulation: in City just before Sacrifice. Cannot be used if Siege on Empire.

Dust Crematorium (Broken Lords) - +1 XP converted into Dust smiley: dust on Empire - Earned from completing the A Kingdom Divided quest.

Freelance Guards (Roving Clans) - Unlocks Privateers - Researched during Era II.

Negotiation Tactics (Common) - +50% Trade Route Bonus on City Trade Routes. Building - Earned from completing the Master of Markets legendary deed.

Oologic Nursery (Drakken) - +10 Food smiley: food on City. +25 XP when recruiting a Unit on Units. Building. Requires an income of 20 Food smiley: food from the City Tiles - Earned from completing the Resolutely Forward quest.

Penitent Chapel (Broken Lords) - +1% Broken Lords Unit regeneration per Pacified Village on Broken Lords - Earned from completing the Perilous Frontiers quest.

Survival Instinct (Wild Walkers) - +2 on Movement smiley: speed when starting a Turn with an Enemy Army in vision range on Wild Walkers - Earned from completing the Post and Lintel quest.

Winter Shelters (Vaulters) - Winter Food smiley: food reduction immunity. Building - Earned from completing the Data Collection quest.



Era III:

Endless Recycling (Vaulters) - +4 Science smiley: science on level 2 City Center & Districts. Building - Researched during Era III.

Fungal Laboratory (Necrophage) - +5 Food smiley: food per Population smiley: stickouttongueopulation: on City. Building. Ka-Riss must be City Governor. Limited to one copy in your Empire - Earned from completing the Last Hind-Legs Standing quest.

Intelligence Corps (Common) - +20% Health Regen on Empire - Earned from completing the Leader of Leaders legendary deed.

Strength of the Vault (Vaulters) - +80 City Fortification Points. +5 City Fortification Points recovery per turn. Building - Researched during Era III.

Traders' Tents (Roving Clans) - +50% Dust smiley: dust on City Trade Routes - Earned from compleating The Power of Politics quest.

Tribal Council (Drakken) - +1 Minor Faction Assimilation Slot on Empire - Researched during Era III.



Era IV:

Altar of Channeling (Broken Lords) - +5 Dust smiley: dust per Population smiley: stickouttongueopulation: on City. +5 Dust smiley: dust on City. Building - Earned from completing the A New Frontier quest.

Benevolent Emperor (Common) - +100% Dust smiley: dust on Approval (Happy) smiley: approval. Building - Earned from completing the Glorious Father legendary deed.

Extreme Yields (Vaulters) - +200% Holy Resource on Empire - Earned from completing the Wisdom quest.

Givers of Remembrance (Necrophage) - +100 XP when recruiting a Unit on Units. Building - Earned from completing the Less is More quest.

Mindless Slaughter (Necrophage) - +30 Attack on Units - Earned from completing the The Endless Swarm quest.

Money Talks (Roving Clans) - Inflation (Permits reduction of the Trade Routes income of others Empire when in War. -20% Dust smiley: dust on Cities. -20% Science smiley: science on Cities). Inflation Nullification (Permits removal of the Trade Routes Income penalty of other Empire when in War) - Earned from completing the Dust From the Wind quest.

Resource Magnetron (Vaulters) - +10 Holy Resource on City. Building. Limited to one copy in your Empire - Earned from completing the Too Many Stars quest.

Synchronic Temple (Broken Lords) - Units are instantly healed after a battle on Empire - Earned from completing the A New Frontier quest.

The Ogmakwan (Wild Walkers) - +80 Approval smiley: approval on City. Building. Limited to one copy in your Empire - Earned from completing the The Keystone quest.

Way of the Woodlands (Wild Walkers) - +25% Defense on Units in Forests - Researched during Era IV.

Well of Dust (Roving Clans) - Requires Right of Way built in the City. Requires an income of 100 Dust smiley: dust from the City. +2 Trade Routes Max on City. Building - Earned from completing the Warm Bodies quest.



Era V:

Growing Buildings (Wild Walkers) - +25% Building Production Cost reduction on Cities - Earned from completing the To Rival the Endless quest.

Patriotic Propaganda (Common) - -50% Expansion disapproval on Cities. - Earned from completing the Beloved of the People legendary deed.



Era VI:

Temple of the Earth's Core (Common) - Triggers the Wonder Victory once built. Building. Limited to one copy in your Empire - Earned from completing the To Rival the Endless/Wisdom/The Endless Swarm/A New Frontier/Dust From the Wind quest.
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9 years ago
Aug 4, 2015, 3:48:39 PM
Broken Lords added to the list.



Incidently, does anyone know the odds of getting the Master of Luxury quest? Because as far as I can tell, you get it on Turn 1 of Era I, or not at all... which doesn't seem right.
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9 years ago
Aug 4, 2015, 6:39:52 PM
Well, I don't know the odds, but I happen to get this quest sporadically throughout various Eras. So it's not attached to Era I, as far as Guardians are concerned. Thanks for the compilation BTW!



I have another question, about Quest 2 for Roving Clans (Past, Present and Future): what does the hero faction requirement depend on? You either need to build High Towers with Wild Walkers hero or search a number of Ruins with an Ardent Mage assigned to an army. I prefer to get the Wild Walker requirement to hit 2 birds with 1 stone and have a city raiser and quest progresser in one hero :-) It's about a quest reward so my question is even directly related to the Original Topic! smiley: smile
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9 years ago
Aug 4, 2015, 7:15:08 PM
Buzzkillington1990 wrote:
Broken Lords added to the list.



Incidently, does anyone know the odds of getting the Master of Luxury quest? Because as far as I can tell, you get it on Turn 1 of Era I, or not at all... which doesn't seem right.




I don't think it is all that rare provided you talk with all minor villages you come across.

PS: I think you are missing another +Assimilation slot tech for the Drakken at EII.



Do you also plan to list all the unique and quest reward equipment?
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9 years ago
Aug 4, 2015, 7:21:56 PM
Master of Luxury is found on ruins, not villages.



I´ve got it on several different points of the game, not just era 1.
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9 years ago
Aug 4, 2015, 9:00:59 PM
Buzzkillington1990,



Thank you very much for this work. It is very usefull.
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9 years ago
Aug 5, 2015, 1:27:42 PM
EvilDM wrote:
I don't think it is all that rare provided you talk with all minor villages you come across.

PS: I think you are missing another +Assimilation slot tech for the Drakken at EII.



Do you also plan to list all the unique and quest reward equipment?




1) Indeed, I forgot to add Tribal Council to the list. Thank you for pointing it out! smiley: smile



2) I might add the Tier 3 gear Techs to the list. 'Dunno about the other stuff.
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9 years ago
Aug 5, 2015, 5:14:11 PM
Buzzkillington1990 wrote:
1) Indeed, I forgot to add Tribal Council to the list. Thank you for pointing it out! smiley: smile





While you are at it, I think Drakken also have a second quest building, the Auriga Centre, near the end of their questline.
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9 years ago
Sep 1, 2015, 7:06:02 PM
Well I finally had the chance to look it up and you indeed missed a Drakken building.



Era IV:

Auriga Institute(Drakken) - +20 Approval smiley: approval on City. +10 Influence smiley: empirepoint on Empire Approval (Fervent). Requires an income of 20 Influence smiley: empirepoint from the City Tiles - Earned from completing the first step of the Reprogrammed quest.
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9 years ago
Sep 2, 2015, 6:18:18 PM
And the Forgotten (Pick whatever color you want)

Still under construction



Era I:

Dust Sense (Forgotten) - +100% smiley: dust Dust from Pillage on Empire - Researched during Era I.



Era II:

What's Mine is Mine (Forgotten) - +10 Security on cities - Researched during Era II.

Caudata Sanctuary (Forgotten) - -100% Infiltration cost in Winter Season. -80 Margin of Error for Season Prediction on Empire - Researched during Era II.

Tower of the Consecrate (Forgotten) - +1 Resource Deposit. Requires at least 1 Population smiley: stickouttongueopulation: from Pacified Villages - Earned from completing the first step of the Revelatory Nightmares quest.



Era III:

Learn from Others (Forgotten) - +3 XP per Turn on Hero. +5 XP per Turn per Infiltrated Hero on Hero - Researched during Era III.

High Seminary (Forgotten) - 30% Cost Reduction on EraIII Tech on Empire - Earned from completing the Ziema Returns quest.



Era IV:

Master Deceivers (Forgotten) - -100% Forgotten Heroe Upkeep. - Earned from completing the Armies Massing quest.



Era V:

Commercial Espionage (Forgotten) - Surreptitious Research +1 Trade Routes Max on City +50 Dust smiley: dust on City Trade Routes. Remotuscope Factory no change - Researched during Era V. Replaces Enlightened Trade



I also got Exceptional Armors after the first step of the Where the Drakken flies quest. But thats probably a random reward.
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