ENDLESS™ Space 2 is turn-based 4X space-strategy that launches players into the space colonization age of different civilizations within the ENDLESS™ Universe. Your Vision. Their Future.
Who says life has to develop into large beings? The Kleox evolved out of various combinations of parasites on a jungle planet.
By using their special trait they can basically leech and take over the host to evolve even further. One famous
scientist once entitled the Kleox as parasites of the universe.
Main Victory Type: Expansion/Diplomacy
Fraction trait
don't use industry
don't use ship modules(no attack, defence, etc.)
+200% ship speed
building ships cost turns
Can infect(invade) fleets, systems and diplomats
infection is a paralell factor to invading,
increasing constantly,
increasing/decreasing rate can be infuenced by science and improvments
Infected fleets may be overtaken: once you get at least 1 ship, you can split from the main feet or remain(to infect more)
infected systems: leeching dust and science, infected population vote for senators of your choice and leech more science and dust, you may overtake the system
infected political leaders: you may infuence them, then overtake them
other Aspects
need science to actual (better)detect infection(other fraction)
Kleox spread faster by infected ships(more ship movement between system give infection bonuses)
harder to infect ecstatic systems
use population to build improvments?
Note: I'm aware this kind of fraction does introduce a quite different type of play style(infection), and there a lot of aspcects to think of. But hey, the more diverse the merrier ;)
While I do like your idea (I mean, I came up with a similar one back in EL so how could I not? ), I don't really understand what makes this faction pacifists and diplomats. They currently don't feel that way to me, could you elaborate on what makes them diplomats?
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While I do like your idea (I mean, I came up with a similar one back in EL so how could I not? ), I don't really understand what makes this faction pacifists and diplomats. They currently don't feel that way to me, could you elaborate on what makes them diplomats?
I agree with Pancsazu. This faction does not seem like a pacifist/dimplomat playstyle at all. It seems more like the flood.
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~Proud to be a SONE~ And also a maker of hundreds of videos for Amplitude's games ;)
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