ENDLESS™ Space 2 is turn-based 4X space-strategy that launches players into the space colonization age of different civilizations within the ENDLESS™ Universe. Your Vision. Their Future.
Name: The Hunter in the Rye Condidtion: You have at least 1 planet with both Unfallen and Primitive Minor Faction pop. Description: Our settlers on (name of planet) have hard time recently. Some members of a primitive local society was found in a colony stealing crops. After interrogation they said that people in their village are starving. Neglecting them contradicts everything we believe, but production of food and fertilizers, necessary to Unfallen who are turning into Thirds, will suffer if we let them use it. Something must be done.
Option 1: Guard (militarists) Description: Sometimes cooperatin is not an option. We must not allow anybody to steal what is ours. Bring more guardians and see if they try again. Objective: Increase the manpower amount in system to at least 400. Outcome: Morality of this decision can be questioned, but effectiveness - not. The incidents have stopped and it seems that the locals withdrawn themselves from these lands. It's OK - more place for our colonists. Reward: +1 place for population
Option 2: Share (pacifists)
Description: They must be in really bad situation if they made such a desperate choice. Create more farming places so that we can share with them Objective: Increase food production in system by 20. Outcome: As soon as the convoy reaches locals' village you realise that they were starving indeed. They race to trucks and take anything they can lift. By feeding them you have earned their endless gratitude. Reward: +10 approval per pop of this species if they are on planet with Unfallen
Option 3: Educate (scientists) Condition: You have researched at least 3 food techs and 3 diplomatic techs Description: Their cultivation techniques are inefficient, so it's not a surprise that they have problems. Maybe if we introduce our knowledge to them, they will be able to sustain themselves without stealing our crops? Objective: Build in this system the most advanced food building you have. Outcome: Of course locals don't understand many our technologies, but results of their first tries are positive. Maybe in few years they will learn everything they need. For now, your scientists point that some of their fertilizing technoques may be integrated with ours. Reward: Empire improvement (Food): "Primitive" Fertilizing Thanks to your cooperation with primitive species your scientists learned suprisingly many things about turning leftovers and organic waste into fertilizers. Food recycling can become more efficient. + 10% Food in systems with Primitive pop
Mithrill
Timer Lord
Mithrill
Timer Lord
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