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Mansen wrote: If you still have any LOL codes, I'm sure my kid brother would love one. He's really into the MOBA genre.
You can have Telum's if he doesn't need it
It's on the bottom right of the ticket. Some gibberish made up of both letters and numbers (no spaces) and has to be entered before Sept. 7 at bit.ly/lolgamescom (though that url may take you to the wrong region at first).
@telum: he doesn't want any for his friends Prefers being unique over being generous But if it would otherwise go to waste, I'll take it and pass it along to a friend's younger brother who plays a LoL and will enjoy it.
Indie Mega-Booth was such a completly different experience to the rest of the con. At the big publishers people were queing for 2 hours. They'd briefly see two games and then their day would be pretty much over. At the Indie booth you got to actully talk to the people making the games, chat about what you like in gaming, what they like in gaming, what they want to do etc. Surrounded by creative people and able to chat with all of them. Best way to spend your time.
Bit late with reply since I'm super busy with my masters atm.
This was my first trip to Gamescom and I had a blast. It was a pretty crazy experience. I'm so happy I met all the wonderful people from Amplitude as well as melkathi, Nos, adder and adazu!
I think the indie booth was my favorite spot. If you ignore the noise it's a very cozy place to check out all the games and hang out with people.
Hehe I almost evaded all the photos, but melkathi managed to capture my nose and forehead in the end I see.
@melkathi: Do you still need some LoL skin codes for your nephew? When I'm at it does anyone else need a code?
melkathi wrote: Sorry I don't have any cool game info.
I know there is some worry among the EL crowd that the game might have come too short but both EL and DotE do have equal representation. The difference I noticed is that it is a bit easier for new players to jump into a quick game of DotE than of EL - not too surprising as 4X games do take far more commitment.
I personally do not have the experience with EL you guys have, so I wouldn't even know what to talk about. I'll see if I find a quiet moment on Sunday at the booth though and get a rundown of public information, as I may be out with non-gamer friends all day tomorrow.
DotE had a dev blog entry just a short while ago, so everyone knows what state that game is in. Yes I watched people play it with an xbox controller. I mostly watched people die because they didn't know what they were doing and for example opened three doors in a row without finishing off the monsters first
I also know the people at Amplitude will make their own post about GamesCom, most likely with better, more interesting pictures (I haven't uploaded the picture of the waffles Nos and I ate Thursday evening...). Though what they really need right now is a bath in a tub of aspirin and a long sleep - the indybooth is right next to the various give-aways and raffles and stuff, so it is the loudest section of the exhibition. Fun fact, in the afternoon today it was almost impossible to talk to indy devs not because of the noise pollution, but because they all finally gave in and got earplugs to survive the day.
Their tweets about earplugs just made a whole lot more sense lol.
I know there is some worry among the EL crowd that the game might have come too short but both EL and DotE do have equal representation. The difference I noticed is that it is a bit easier for new players to jump into a quick game of DotE than of EL - not too surprising as 4X games do take far more commitment.
I personally do not have the experience with EL you guys have, so I wouldn't even know what to talk about. I'll see if I find a quiet moment on Sunday at the booth though and get a rundown of public information, as I may be out with non-gamer friends all day tomorrow.
DotE had a dev blog entry just a short while ago, so everyone knows what state that game is in. Yes I watched people play it with an xbox controller. I mostly watched people die because they didn't know what they were doing and for example opened three doors in a row without finishing off the monsters first
I also know the people at Amplitude will make their own post about GamesCom, most likely with better, more interesting pictures (I haven't uploaded the picture of the waffles Nos and I ate Thursday evening...). Though what they really need right now is a bath in a tub of aspirin and a long sleep - the indybooth is right next to the various give-aways and raffles and stuff, so it is the loudest section of the exhibition. Fun fact, in the afternoon today it was almost impossible to talk to indy devs not because of the noise pollution, but because they all finally gave in and got earplugs to survive the day.
Dude I was literally just thinking about you being there and wondering if you were going to update on Gamescom. I'm really happy to see you all having a great time! Thanks for posting some pics
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