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Custom faction population political bug

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8 years ago
May 20, 2017, 5:17:42 PM

Description:

In the custom factions system, when you choose two traits which cause one ideology's events to affect another ideology, one of those traits fails to show up on the pop management screen when you start the game, at least in the graph showing your political stats.

Steps to reproduce:

1. Create a custom faction.

2. In the population options, select two traits which cause one ideology's events to affect another ideology's popularity. IE, Monumentalists, and Faithful. 

3. Start game with this custom faction

4. Enter pop management screen

5. View population type political summary

Reproducibility

5/5

Expected Behaviour:

One of the traits selected is not pictured/applied to the political leaning summary of your pop.


Notice that the Monumentalists trait, which causes industrial events to affect the religious opinion, is not applied to the graph on the right.

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