Description

If the player has more science per turn than the tech is required, it properly rolls over to the next research; but if it is sufficient to do more than one consecutive research, it improperly displays the turns required to obtain subsequent researches.


Steps to Reproduce

1. Have any number of high science per turn; in this scenario let's say 10k per turn

2. Que up any researches that when combined are less than or equal to the science per turn; in this scenario, let's say all the tier 1 techs (let's say they're 500 each at 500x8= 4k total required science)

3. Notice that for the first it says, 1 turn, second it says 2 turns, third 3 turns etc.... eight 8 turns.

4. Let one turn pass, you successfully research ALL EIGHT techs


Reproducibility

5/5


Expected Behavior

Proper calculation of turns required in the same manner as industry construction on colonies.


Version

1.0.52 S5 GOLD-Public