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Possible memory leak when changing turns

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8 years ago
Jun 5, 2017, 4:46:58 PM


Description


Playing a solo game (not sure about multiplayer yet) the memory usage of the game increments every turn to reach ludicrous amounts. Playing a continuous game with the Cravers ending on turn 220, I got up to 4.5Gb of memory usage. The game starts to chug terribly. I started to monitor the issue about at turn 180 and the memory usage climbed steadily from then 3.5Gb.


Steps to Reproduce

1. Play a continuous game solo with any faction on the default settings


Reproducibility

5/5 (3 full games played with 3 different factions, same issues)


Expected Behavior

The memory should be mostly stable during a turn, but increments while the AI is playing. I have noted jumps going up to about 50Mb. Reloading the save from the last turn uses 2.7Gb memory on my system.

The symptoms are longer turns from the AI, framedrops, lags in gameplay, small hangs.


Version

1.0.52 S5 GOLD-Public


Notes


Friends playing the game have reported similar problems.


Attachments


Cravers_Late_Memory.zip

DxDiag.txt

[Have a copy of diagnostic file but i am unable to upload it since it's  100+Mb]

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8 years ago
Jun 6, 2017, 10:32:24 AM

I had this issue just after 1.0.6, when it was rolled back to 1.0.52. The problem is now gone I have played 2 full games.


You might try to verify your game file integrity through Steam just to be sure. 


I think I also deleted by the preference file. 


Question, are you overclocking your computer?


I also made custom video card setting for the game, overiding all of the AA ana AS settings. It seemed to help.


Does your computer go into sleep mode?




Updated 8 years ago.
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