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Endless Pending Bug

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8 years ago
Jun 28, 2017, 12:01:02 PM


I have a bug in which the pending phase of the finish turn process doesn't stop, it remains frozen on "pending" as a result I cannot end the turn (turn 146). I have tried loading previous save games but i always encounter the same problem on turn 146. Though I can still move the camera and select other items while the system is "pending".


If I am required to submit a save game please explain how.

Updated 8 years ago.
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8 years ago
Jun 28, 2017, 12:28:29 PM

To Submit a save game go to the save folder "%My Documents%/Endless Space 2/Save Files" and upload it with the forums built in upload system.

 

I have had a Endless Pending bug before, The Way I got it to work was to make a new save while it was pending and then load that save, try that if it happens again.

Also it is best to also upload your diagnostics file, which can be found in "%My Documents%/Endless Space 2/Temporary Files" its a html file with the time and date of the game launching in its name, make sure to upload the right one.

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8 years ago
Jun 28, 2017, 1:52:28 PM
Theodore wrote:

Diagnostics - 2017'06'28 @1312'37''.html

In Your Diagnostics there is 39 Instances of a certain Error, It happens once per turn

[AI0] Job raised an exception: System.NullReferenceException: Object reference not set to an instance of an object at Amplitude.AI.Core.Brain.Strategic.Data.Diplomacy.MajorEmpireBehavior.War.Warring.IdleState.CapturedSystemQuickly (Context context) [0x00000] in :0 at (wrapper delegate-invoke) System.Func`2:invoke_HeuristicBool__this___MajorEmpireDiplomaticBehavior/Context (Amplitude.AI.Core.Brain.Strategic.Data.Diplomacy.MajorEmpireBehavior.MajorEmpireDiplomaticBehavior/Context) at Amplitude.AI.Core.Framework.HierarchicalStateMachine.Transition`1[Amplitude.AI.Core.Brain.Strategic.Data.Diplomacy.MajorEmpireBehavior.MajorEmpireDiplomaticBehavior+Context].Evaluate (Context dataContext) [0x00000] in :0 at Amplitude.AI.Core.Framework.HierarchicalStateMachine.State`1[Amplitude.AI.Core.Brain.Strategic.Data.Diplomacy.MajorEmpireBehavior.MajorEmpireDiplomaticBehavior+Context].CheckStateTransitionsRecursively (Amplitude.AI.Core.Framework.HierarchicalStateMachine.State`1& wantedState, Amplitude.AI.Core.Framework.HierarchicalStateMachine.Transition`1& wantedTransition, Context dataContext) [0x00000] in :0 at Amplitude.AI.Core.Framework.HierarchicalStateMachine.State`1[Amplitude.AI.Core.Brain.Strategic.Data.Diplomacy.MajorEmpireBehavior.MajorEmpireDiplomaticBehavior+Context].CheckNextState (Amplitude.AI.Core.Framework.HierarchicalStateMachine.State`1& wantedState, Amplitude.AI.Core.Framework.HierarchicalStateMachine.Transition`1& wantedTransition, Context dataContext) [0x00000] in :0 at Amplitude.AI.Core.Framework.HierarchicalStateMachine.HierarchicalStateMachine`1[Amplitude.AI.Core.Brain.Strategic.Data.Diplomacy.MajorEmpireBehavior.MajorEmpireDiplomaticBehavior+Context].Update (Context dataContext) [0x00000] in :0 at Amplitude.AI.Core.Brain.Strategic.Data.Diplomacy.MajorEmpireBehavior.MajorEmpireDiplomaticBehavior.Update (Context dataContext) [0x00000] in :0 at Amplitude.AI.Core.Brain.Strategic.Jobs.Diplomacy.DiplomaticBehavior.Compute () [0x00000] in :0 at Amplitude.AI.Core.Intelligence.IntelligenceJob.Run () [0x00000] in :0 at Amplitude.AI.Common.Threading.JobScheduler.WorkerThreadRun (System.Object firstJob) [0x00000] in :0 .

Amplitude.AI.Core.Services.Managers.JobPoolManager:JobScheduler_ExceptionRaised(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.AI.Common.Threading.JobScheduler:WorkerThreadRun(System.Reflection.ParameterInfo)

It Might have something to do this the Endless Pending but it might be unrelated as its been going on for 39 turns already

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8 years ago
Jul 2, 2017, 10:25:07 AM

Hello,



got the same problem.


  • Summary / Title: Endless Pending after ending round 67 - United Empire
  • Description:   After ending round 67, I encounter the endless pending bug and cant  fix it. Maybe its because of the extinction of one KI-Faction but I cant  say exactly, cause I didn´t exterminate them.
  • Steps to Reproduce:  Just try to finish round 67 (see attached savegame)
  • Reproducibility: 5/5
  • Expected Behavior: Endless Pending - Round won´t finish
  • Version: 1.0.20 S5 Gold-Public
  • Notes: -
  • Attachments: Buggy Savegame.zip

Would be happy for any help. 


Thx and regards,



Malcharrossa

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