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Turn Timer bug + the old "Generating sync report"

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6 years ago
Feb 1, 2019, 11:55:31 AM

1.So in a multiplayer game i've set the Last player Turn Timer to 60sec, and the bloody timer starts AFTER the last player clicks "end turn" effectivly prolonging every turn by 60sec. Damn that was awful.



2. After a desync i got the banner and before the report was generated i've pressed the button to "remake" the match, we all joined and i've started the match with this.


This was the same bug i've gotten while playing the Vaulters expansion. The banner just sitts there untill i reload the entire game, not the match, the game, i need to exit ES2.

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4 years ago
Jan 27, 2021, 6:32:05 PM

This is still happening. Is there any solution for this? When there is a desync that banner never closes.

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4 years ago
Jul 25, 2021, 4:40:52 AM

Any updates on this? Devs.... hello, doin ok?

Updated 4 years ago.
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4 years ago
Jul 25, 2021, 4:50:47 AM

As host I never choose to generate desync report, so I never run into this issue playing together with others ...

Updated 4 years ago.
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