Logo Platform
logo amplifiers simplified

Destroying trade company buildings causes wrong notifications to spawn

Reply
Copied to clipboard!
6 years ago
Nov 1, 2019, 5:51:59 PM
  • Description: If player demolishes a trade company subsidiary or office, the game will make a notification about it. It will incorrectly say that the system, where building in questing was demolished, have been captured.
  • Steps to Reproduce: 1. Build trade company office 2. Destroy it manually.
  • Reproducibility: 5/5
  • Expected Behavior: This message should only pop on invasion. It may be called by other causes in future, and it will not make much sence too. For example, if a system is destroyed with Obliterator, message about recapturing would not make much sense.
  • Version: 1.5.8
0Send private message
6 years ago
Nov 2, 2019, 10:27:54 AM

True.


It should just state that the Subsidiary has been destroyed, and that a new one can be built. 


That keeps it global and to the point.



0Send private message
6 years ago
Nov 2, 2019, 11:59:06 AM

IMO, there should be no notification at all.

I just destroyed the thing. I don't need to be reminded about that moment later.

0Send private message
6 years ago
Nov 2, 2019, 12:31:02 PM
uskayaw69 wrote:

IMO, there should be no notification at all.

I just destroyed the thing. I don't need to be reminded about that moment later.

Good point :) But seen that everytime, under any circumstance of the subsidiary being gone the pop-up triggers, maybe the text should not be so specific.

Updated 6 years ago.
0Send private message
0Send private message
?

Click here to login

Reply
Comment

Characters : 0
No results
0Send private message