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Crash on exit

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5 years ago
Jul 4, 2020, 11:17:50 PM

It's:

System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: N:\SteamLibrary\steamapps\mono\mono\mini\mono.exe

  at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0


It's always that. Ok, well if you're having trouble look at the fixes I proposed here. Are you using a non-English computer?

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5 years ago
Jul 5, 2020, 6:18:16 AM
CaptainCobbs wrote:

I swear I've had this since I first bought the game

Because they fixed it like 3 times already. They reintroduce the bug the next patch after they fix it.

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5 years ago
Jul 5, 2020, 6:23:17 AM
Eulogos wrote:

It's:

System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: N:\SteamLibrary\steamapps\mono\mono\mini\mono.exe

  at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0


It's always that. Ok, well if you're having trouble look at the fixes I proposed here. Are you using a non-English computer?

I don't have non-latin characters in my Steam path.

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5 years ago
Jul 5, 2020, 6:59:49 PM
Groo wrote:

Common workaround was to leave to main menu first, then exit game.

Right, except now it crashes when leaving to main menu, instead of desktop.

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5 years ago
Jul 24, 2020, 10:28:55 PM

Same issue here and it's incredibly annoying since we have to reload on every turn right now.

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