Logo Platform
logo amplifiers simplified

2nd list of minor issues present in V1.5.57 S5 GOLD-PUBLIC (PREPATCH PREVIEW)

Copied to clipboard!
a year ago
Nov 14, 2023, 1:43:11 PM

I played a bit with Hissho, and noted down a few extra things I noticed. As before I proveide some possible solutions if I have them.


- Missing Variable for "PlanetFIDS".


In "\Public\Gui\GuiElements[GameVariables].xml":


  <ExtendedGuiElement Name="PlanetFIDS">

    <SymbolString>[FIDS]</SymbolString>

    <Color Red="165" Green="85" Blue="231" Alpha="255" />

  </ExtendedGuiElement>


- Hisho faction-specific planet specializations all have 1 FIDS, the upgraded versions should have 2 and 3 FIDS.


On "Simulation\SimulationDescriptors[PlanetaryImprovement].xml":

To SimulationDescriptor Name="PlanetImprovementFIDS2" and Name="PlanetImprovementFIDS3" add Left="2" and Left="3" respectively.


- Behemoth upgrade of movement and vision (Tech: Behemoth Generators) does not apply to Juggernaut and Obliterator behemoths:


On "Simulation\SimulationDescriptors[EmpireImprovements_DLC2].xml"

To SimulationDescriptor Name="EmpireImprovementMovement01Juggernaut", Name="EmpireImprovementMovement01JuggernautMajorHisshos" and Name="EmpireImprovementVision01Juggernaut"

in the path instead of "ClassEmpire//ClassGarrison/ClassShip,ShipRoleJuggernaut", use ShipSizeJuggernaut instead.


- Seems the probe lifetime adds up when you have several mining modules of the same type.


- For some weird reason the Science Trade value doesn't show the description (and the UI element exists) on the Research Tooltip, same with Dust.


- Preemptive bombing doesn't have the correct population/improvement destruction rate on the UI.


- Sheredyn 50 pop collection bonus doesn't appear on the Population UI when you earn it (but it appears on System Influence Tooltip, so it's working).


- Hacking operation on academy: when you go to your academy screen tooltip, appears initially 0 pts (223), later the values are stacked in a repeated fashion (different lines).


- When you have a lot of food, multiple population grow per turn has the problem that goes all on the next type of population to appear, instead of rotating between populations as usual.


Thanks for reading!

Updated a year ago.
0Send private message
a year ago
Nov 14, 2023, 2:45:57 PM

Can you elaborate on what you mean with:

- Hacking operation on academy: when you go to your academy screen tooltip, appears initially 0 pts (223), later the values are stacked in a repeated fashion (different lines).


The preemptive bombing destruction rate is a more complicated issue we didn't have time to fix unfortunately, and the growing multiple population per turn thing isn't fixable at this point in the patch, it's added for the next time if we do get hired though.

0Send private message
a year ago
Nov 14, 2023, 3:24:28 PM

Thankfully I had a save with the academy bug in place, but not the first part:


The first time I hacked in was showing 

"Hacking Operation on Academy: 0 pts"

"(228)"

0Send private message
?

Click here to login

Reply
Comment

Characters : 0
No results
0Send private message