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[Public 1.5.60] Multiplayer desync OnPirateBaseDestroyed

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a year ago
Mar 8, 2024, 10:56:14 PM

Reported by Discord user Skummeh:  

https://discord.com/channels/227126593754103810/230330494120755200/1215516739312418827


Issue is a TemporaryEffect granted to host that isn't transferred to the other player, causing desync.



  <TemporaryEffectDefinition Name="OnPirateBaseDestroyed" Category="AcademyRelationWithMajor" Duration="20" Hidden="true">
     <Path>ClassEmpire</Path>
     <SimulationDescriptorReference Name="TemporaryEffectOnPirateBaseDestroyed"/>
  </TemporaryEffectDefinition>


A temporary workaround is nulling out that effect to 0 turn duration with no attached benefits.


  <TemporaryEffectDefinition Name="OnPirateBaseDestroyed" Category="AcademyRelationWithMajor">
  </TemporaryEffectDefinition>


User Ninakoru has included the workaround in the Community Fixes mod just now. But a more permanent fix will be needed for everyone that plays without mods.


https://steamcommunity.com/sharedfiles/filedetails/?id=3168837637

Updated a year ago.
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