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System Tab in Economics has Missing & Duplicate Entries

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8 years ago
Mar 26, 2017, 5:08:44 PM

Summary: Systems tab in Economics window has missing or duplicate entries..


Description: In my 120-turn Riftborn game, the Systems tab in the Economics window appears to have gotten corrupted; when I finished, it had numerous duplicate systems with completely wrong information. When I reloaded the save today, nearly all of the systems were missing from the list.


Steps to Reproduce: Unknown. Presumably playing long enough.


Reproducability: 1/5


Expected Behavior: Systems list lists all of the systems accurately.


Version: v0.3.2 S2 ALPHA-public


Attachments:


Fractal T120.zip

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8 years ago
Mar 26, 2017, 7:52:57 PM

I also had the same problem, and I found the reason. The common thing about these problems is that the galaxy is producing the population, and when you move the project back all the things are back to normal.

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8 years ago
Mar 26, 2017, 7:54:40 PM
TinyTooth wrote:

The common thing about these problems is that the galaxy is producing the population, and when you move the project back all the things are back to normal.

...Huh? You mind explaining? Because I don't understand what you're trying to say there.

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8 years ago
Mar 27, 2017, 1:25:54 PM
TinyTooth wrote:

I also had the same problem, and I found the reason. The common thing about these problems is that the galaxy is producing the population, and when you move the project back all the things are back to normal.

I also have this bug and would very much like to know what you are trying to say TinyTooth, which I likewise do not understand the first thing of.

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8 years ago
Mar 27, 2017, 5:48:50 PM


Summary / Title

Economy screen->Systems UI bugs when Machine Embodiment is in active construction queue


Description

When a pop is being produced the System screen fails to show the systems stat accurately (duplicates entries, missing entries)


Steps to Reproduce

1. Add pop to active construction

2. open economy screen->systems


Reproducibility

5/5


Expected Behavior

M.E shouldn't mess with the UI 


Version

V0.3.2 S2 ALPHA-Public (64-bit)


Notes


Attachments

Bug                                                                                                 clean

[Save+ Diags]

Save Files clear.zip Save Files buged.zip

Updated 8 years ago.
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8 years ago
Mar 28, 2017, 2:56:26 PM
MikeLemmer wrote:
TinyTooth wrote:

The common thing about these problems is that the galaxy is producing the population, and when you move the project back all the things are back to normal.

...Huh? You mind explaining? Because I don't understand what you're trying to say there.

Sorry that my English is very poor, in short, just stop manufacturing the population can solve this problem, but once the re-start making the population, this bug will re-appear.

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