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Riftborn Machine Embodyment Queue logic error

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8 years ago
Mar 27, 2017, 2:53:36 PM

Summary / Title



Description

Build queue fails if population raises when machine embodyment in progress


Steps to Reproduce

1. Have empty population slots (ex 6) in system where is another race

2. queue multiple machine embodyment builds (ex. 6)

3. due normal population increase of other race +1,  entire queue becomes invalid because there is not enough empty pop. slots anymore (6-1=5)

4. entire queue is halted, no matter that 5 slots are empty, -1 is unexpected and will halt queue. (ofc when 1 embodyment build is completed in same turn then 4 empty pop. slots remain)


Reproducibility

1/1


Expected Behavior

Machine embodyment build queue logic should:

a) allow build Machine Embodyment reserving empty slot in the way that prohibits other pop.grow to that slot

b) only that Machine Embodyment build fails witch has not empty pop. slot available. Not entire queue

c) failed builds in queue will fall to queues end


Version

0.3.2 S2 ALPHA-Public


Notes

Played as Rifters

Hard difficulty


Attachments


Save:

R3.zip


Updated 8 years ago.
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