Description

The prediction of the needed number of turns for a new technology is just wrong.
The game mechanics work as expected and you get the new technology after the "right" amount of turns. Sadly I can't tell what exactly is triggering the bug, but I think it has something to do with "Wealth of the Endless". It is the last tech which I researched which influenced my amount of science per turn and since then I observed the bug for sure.


Steps to Reproduce

Hard to tell since it's my first game and it took quiet some time to get this far.


Reproducibility

?/5


Expected Behavior

The number of estimated turns should be less.


Version

V0.3.4 S2 Alpha-Public


Attachments

Save file: Link to save file via google drive