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Multiplayer Desync

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8 years ago
May 2, 2017, 7:57:12 PM

Summary / Title

The multiplayer keeps falling out of sync.


Description

My wife and I were trying out the multiplayer, and our session repeatedly fell out of sync. It happens around 5-10 turns, even after saving then reloading.


Steps to Reproduce

1. Play multiplayer until it inevitably happens


Reproducibility

5/5


Expected Behavior

The game should be checking often (not just at the end of a turn) for whether the session is sync'd or not, and if it falls out of sync everything should pause temporarily while the game re-syncs (with a screen or text saying so).


Version

0.3.5


Notes

Maybe it would be better to send a minimal information update after every action as opposed to one big update at the end of every turn? There would be less chance for information loss and more opportunities for sync checking, which should be happening very often.


Attachments

AutoSave 59.zip

Diagnostics - 2017'05'02 @0613'19''.zip

Desync Report 5.2.2017.zip

output_log.txt

Updated 8 years ago.
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8 years ago
May 2, 2017, 11:15:54 PM

I've been experiencing the exact same problem with my friend. We tried to play 2 times and both games we werent able to finish beacuse of desync.

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