Summary / Title

Game crash after turn ~120 when Ending Turn. 


Description

Playing Vodyani, attempted to end the turn per usual.  In the middle of two wars, big fights popping off all over the galaxy.  Pirates are turned off.  Game froze on (Ending Turn...) and the game froze to a Not Responding state for some time.  I was forced to close it with Task Manager.  Attempted to load turn 120 - stuck on loading screen (Game Read, Launching Game....).  On Force Close, game flashed a few frames of the gamestate on turn 119, showing the End Turn button stuck on (Ending Turn.....) again.  Attempted to load Turn 119, same result, except it flashed a turn 118 gamestate.  This seems to be expected behavior - the game is loading the autosave which was during the End Turn process, which is now broken for whatever reason.  

Afterthought:  I had recently destroyed a UE and Lumeris Fleet that both contained a hero ship. 


Steps to Reproduce

Unsure.  This is only the second time I have come across this issue.  The first was with a Sophons playthrough at around turn 150.  i do not have the save file for that as it is from an older build (update 2 timeframe, I believe).  Pirates were turned on in that one, however.

It may have something to do with previous reports of hero ships losing sync and becoming stuck in the middle of the map after being destroyed. 


Reproducibility

Unreliable at this time


Expected Behavior

Possible workaround/ability to avoid the crash or correct it.  Or just no crashing.   Dammit, I want to reach the endgame!


Version

Latest as of 5/15/2017


Notes

Will attach save files and screenshots (if possible) when I return to my gaming desktop at home tonight.


Attachments

Turn 120: AutoSave 2359.zip

Turn 119: AutoSave 2358.zip


Noteworthy Edit:  This save file will also demonstrate the absolute stupidity of the Green Vodyani AI.  Like seriously, wtf?  He didnt build any arks but has leeched the hell out of two minor civs.