Logo Platform
logo amplifiers simplified

ES2/Gamescom: SpaceTroll live on IGN

Reply
Copied to clipboard!
0Send private message
9 years ago
Aug 8, 2015, 5:14:53 PM
Wow, nice, it seems to be really fun and interesting, how you have to handle the population, the elections, and the way the battleships appears is badass. It's a shame that I hardly understand english without subtitle :x. What did he say about the early access ? In 2016 ?
0Send private message
9 years ago
Aug 8, 2015, 5:33:21 PM
Helskerm wrote:
What did he say about the early access ? In 2016 ?


Yes, he did not give a specific date, but clearly 2016.
0Send private message
9 years ago
Aug 8, 2015, 6:52:44 PM
wow, I really really like the new election system, and the way minor factions get incorporated in it is also awesome! Looked like a new battle system too. Overall I think it looks great, a real evolution from ES1!
0Send private message
9 years ago
Aug 8, 2015, 8:03:42 PM
I never considered the Sophons to be little slinky goblin like aliens or that their head is their actual head vs a helmet....
0Send private message
0Send private message0Send private message
9 years ago
Aug 9, 2015, 12:17:20 AM
I loved what I was seeing on the video. The new diplomatic system seems very very cool to me, especially how minors factions get their say in there too. I feel like there will be way more immersion when playing this game, keep up the good work amplitude!
0Send private message
9 years ago
Aug 9, 2015, 5:54:27 PM
Oh my god, it looks amazing. I especially like the new interface. You kept it simple just like in ES but still managed to make it look better and more modern.



So far so good I must say, it actually looks much better than I expected and I'm glad that in this second game, you guys didn't disregard the things that made Endless Space special.
0Send private message
9 years ago
Aug 9, 2015, 7:44:05 PM
This looks amazing. I am very happy to see that domestic politics and party dynamics are reactive to what happens to the game. I am hoping that the militaristic party gaining popularity after the discovery of the cravers is part of a general dynamic present in the game. I would like to see the science or commercial party gain popularity after discovering friendly races (Amoeba or Pilgrims), or have galactic events influence party politics...etc. This would add so much to the game in terms of it being alive and immersive, as opposed to too "gamey."



And I very much appreciate the battle system, or what we have seen so far. It struck a nice balance between more player control and input, while still not getting bogged down in tactical micromanagement which the game should not prioritize. I am hoping we will learn more about the mechanics, and if such things as flanking or attacking from the rear provide damage bonuses.



I have to say, so far, I am a lot more interested in Endless Space 2 than Galactic Civilization 3, despite being a big fan of its predecessor. Keep it up!
0Send private message
?

Click here to login

Reply
Comment