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Questions on custom factions..

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9 years ago
Oct 25, 2015, 9:04:05 AM
Hi,



I hope Amplitude will put this feature on ES2. Always enjoyed it!



If they do, and it's similar to ES1/EL, got some questions:



Will the affinities cost points? I found more balanced the system in EL (costs points, different for each one) than in ES1 (free).



Metalynx wrote in GDD3:



The goal is to have colonization techs be based on one planet parameter - currently Temperature. So essentially a player may start with the ability to colonize all 'temperate' planets - then in one tech could get the option of colonization all 'warm' or another tech for all 'cold' planets.



We are also able to start a faction at a different starting point than Temperate, which means that different factions will be able to unlock slightly different planets at different times.




Will we be able to choose the home planet on faction creation?

Have you considered some planet types cost points or all for free?

I think I'll like it a lot to give more personality to custom factions, infecting the tech tree in a different way that the affinity, but understand that is hard to programming and balance.



Thanks!
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