Is the tech tree available in the Early Access version complete? I mean, I know it only covers 3 eras out of 6, but it feels ... awkward somehow. It seems that some of the tech, along with the original description, made its way back from ES1 here, but also positions were shuffled here and there, and now what was an advanced tech in ES1 belongs to Era 1. It just feels as if the game was rushing me towards a certain path, right off the bat.  Example: Warp Space available as a potentially first development while it feels as if should be a more advanced one. Is it just tailored for the Early Access which has a turn limit and serves as basically a demo? Also, wasn't N-Way technology responsible for industry? Here it allows you to build "bunkers". Bunkers!


I know it's nitpicking and it's way to early for that, but the tech tree feels awkward and I just wanted to know if it's really all basically a placeholder and can expect heavy re-organization of it when the 1.0 is released.