ENDLESS™ Space 2 is turn-based 4X space-strategy that launches players into the space colonization age of different civilizations within the ENDLESS™ Universe. Your Vision. Their Future.
In ES each star had a color on the main map. Once you knew what the colors meant you could more easily decide where to send exploration ships next. In ES2 the stars are all the same color on the map and you have to mouse over them to see what planets are likely to be there. That is a step backwards to me.
In ES you could see the stars that were adjacent to a star you had visited. In ES2 you don't see anything at the end of a star lane until you go there. That is a step backwards to me.
Any chance these two issues, at least they are issues to me :), could be addressed in ES2?
In ES each star had a color on the main map. Once you knew what the colors meant you could more easily decide where to send exploration ships next. In ES2 the stars are all the same color on the map and you have to mouse over them to see what planets are likely to be there. That is a step backwards to me.
In ES you could see the stars that were adjacent to a star you had visited. In ES2 you don't see anything at the end of a star lane until you go there. That is a step backwards to me.
Any chance these two issues, at least they are issues to me :), could be addressed in ES2?
Actually the stars are all differently colored and you can even notice Red Giants or binary stars sometimes. There are some onccasions though that a star is differently colored than the picture in the tooltip.
Currently the only race able to see at the end of a starlane are the Sophons.
But not being able to see what's out there and how long it will take you to get there, adds more to the concept of exploration IMHO.
Actually the stars are all differently colored and you can even notice Red Giants or binary stars sometimes. There are some onccasions though that a star is differently colored than the picture in the tooltip.
Currently the only race able to see at the end of a starlane are the Sophons.
But not being able to see what's out there and how long it will take you to get there, adds more to the concept of exploration IMHO.
When using the galaxy map the stars all look white to me, unless the system has no star. Your eyes must be a lot better than mine!
If this were EL then I'd agree that a complete FOW would be appropriate since that is a fantasy game. But we are talking about star faring races in ES2. Our civilization can't go to the stars but we can see their type clearly from a hell of a long way away. So it makes sense to at least see the adjacent stars on the galaxy map like we could in ES. Not game breaking issues for me, but I don't understand why they took a step backwards in ES2.
I can see the color difference Geezer but I really have to really stare at them, they could do with making the star-types a lot more visually apparent on the galaxy view.
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I can see the color difference Geezer but I really have to really stare at them, they could do with making the star-types a lot more visually apparent on the galaxy view.
You didn't need to stare at all in ES. The star color was readily apparent on the galaxy map. Why they took something that wasn't broken and "fixed it" is a mystery to me.
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