ENDLESS™ Space 2 is turn-based 4X space-strategy that launches players into the space colonization age of different civilizations within the ENDLESS™ Universe. Your Vision. Their Future.
Don't you agree All Must Study is OP right now ? I mean, even in serious difficulty u just need to spare 266 gold to get 3 of those modules very early in the game. I feel like +50/+50/+50 science from the system gives so much tech power on era I u just can access too early to era 2 and snowball this entire game
Personally I add one influence module and turn the All Must Tithe into an All Must Study. Dramatically boosted my enjoyment from there haha, getting a huge boost to Influence early game is really important with the Vodyani in my opinion.
Now imagine a tech that unlocks a second tier of Ark hull with more slots and more powerful modules (with a strategic resource cost). Powerhouse incoming.
2 industry modules, 2 science modules is all you need (later on research chameleon space and enjoy the stupid amount of science you'll get from planet cracker lab/factory)
I was oblivious to the fact that the modules stack. I just figured they would not because it would get insane otherwise.
Well I've been through some tests yesterday to check wether they stack or not.
And this answer is yes. At game beginning I got those figures :
1 All Must Tithe + 1 All Must Study (base), the science output is the following :
11 from planet
5,5 from ark ship module
5,3 from happiness
1 All Must Tithe + 2 All Must Study (with cerebral activity build in the system) :
11 from planet
10 from cerebral activity
21 from ark ship module
5,3 from happiness
3 All Must Study :
11 from planet
10 from cerebral activity
31,5 from Ark ship modules
5,3 from happiness
First observation is the +50% science from the system in the All Must Study description applies to the planet output + system improvements generating science output.
But later in the game (around turn 120) the figures went crazy and I wonder how this is calculated
259 from planet
273,1 from industry to science (i was producing tech)
118,4 from system improvements
813,2 from Ark ship modules
271,1 from Ecstatic
How come my 3 All Must Study ark ship modules generate so much sicence output in the late game ?? How is this calculated ?
did you have a law increasing science or hero increasing science? I think that all the +% will be categorized with the ark modeule (like graviton shhielded labs that add 20% science)
did you have a law increasing science or hero increasing science?
I had Varb St Zouieina lvl 14 as governor and the only science related skill he had was maybe Infallible Authorithy (though I'm not sure I understood 100% how this is supposed to be working yet)
There was no law increasing science (only 3 religious laws that were Excess the Tithe Rule, Righteous Furry and Larger Hosts Bill)
did you have a law increasing science or hero increasing science? I think that all the +% will be categorized with the ark modeule (like graviton shhielded labs that add 20% science)
Yeah like said it my first post I got that the bonus was applying to the planet base output + system improvements.
This is why in my first 3 examples it's easy to calculate :
1 All Must Study : 11/2 = +5,5
2 All Must Study : (11+10)/2 * 2 modules = +21
3 All Must Study : (11+10)/2 * 3 modules = +31,5
But if you look at the late games figures, I'm unable to check how this 813,2 is generated.
If we just follow the previous calculation it should be (259+118,4)/2 * 3 modules = +566,10
But if we assume industry to science adds to the calculation it should give (259+273,1+118,4)/2 * 3 modules = 975,75
But none of the results are the ones I got.. I'd just like to understand how it works..
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