ENDLESS™ Space 2 is turn-based 4X space-strategy that launches players into the space colonization age of different civilizations within the ENDLESS™ Universe. Your Vision. Their Future.
Sorry if this is a dumb question, but has the Intergalactic Technology Center (somehow abbreviated to ITER) always decreased SCI on Empire by 10%?
Currently, it adds 10% SCI per system level, but decreases SCI by 10% throughout the Empire. I don't remember it being this way before the patch. It was always something I thought worth building on a good SCI system, but with a large empire there's no way I'd build it now.
I agree, the -10% SCI throughout the Empire seems like too much of a penalty to justify building it in most situations. Although when I actually tested it out, I think I still got a decent net increase in Science from it, so that probably isn't the right complaint... (Also, apparently there isn't actually a -10% to the rest of the Empire applied.)
Rather, I would complain it's too hard to calculate whether it's an overall bonus or penalty, so we're tempted to just avoid building it. I would recommend using this instead:
10% of Science from all other systems in Empire is transferred to this system instead (to symbolize scientists gathering in a center of learning)
+X% bonus to all Science in this system (including the transferred Science)
That way, you never have a situation where building the Intergalactic Technology Center actually hurts your science production.
I think he's asking if it reduces your science output by 10% empire wide or if it makes all research cost 10% less. It appears your saying that it's the former but honestly it would be nice if penalty were indicated with red text or something like negative anomaly's are red.
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The first rule of space travel, kids, is always check out distress beacons.
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