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Ships and their Module-Slots

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8 years ago
Mar 25, 2017, 8:24:22 PM

Hey ho Community of the Endless :)

i would like to know the types and the amount of module-slots of every single ship of every faction. I tried to find something with google but there was just a 3D Model of those ships, without Module overview.


Is there a source where i can research those information?


Thanks you for your attention.

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8 years ago
Mar 27, 2017, 6:39:48 AM

As game goes through early access, modules slots are changed, moved and switched from update to update. I don't think anyone tried to catalog it, as that information would go outdated rather quickly.

I believe you can look up in game's xml-files though.

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8 years ago
Apr 12, 2017, 8:20:08 PM
Schwarz wrote:

Hey ho Community of the Endless :)

i would like to know the types and the amount of module-slots of every single ship of every faction. I tried to find something with google but there was just a 3D Model of those ships, without Module overview.


Is there a source where i can research those information?


Thanks you for your attention.

I've just started a game and checked all the modules for exploration and colonizer  ships

It will go in a SAD order (Support/Attack/Defense) parentheses means it has a mixed slot, and could be filled with one of two module types.

  1. Horatio    S   A  D
    1. Ex -- 3/ 1/ 1
    2. Col -- 2(3)/0/1
  2. Riftborn   S  A   D
    1. Ex -- 3/ 2/ 0
    2. col -- 4/ 0/ 0
  3. Sophons  S   A   D
    1. Ex -- 2/ 2/ 0
    2. col -- 3/ 0/ 0
  4. Vodyani        S   A    D
    1. ex -- 1(2)/ 2/ (1) 
    2. Leech -- 2(4)/ (1)/ (1)
    3. arc -- 3(4)/ 3/ 3(4)
  5. Cravers     S      A   D
    1. Ex -- 1(2)/ 2/ (1)
    2. col -- 3/ 0/ 0
  6. Lumeris     S       A     D
    1. Ex -- 1(2)/ 1(2)/ 1
    2. col -- n/a (buys outposts) 
  7. United Empire   S        A   D
    1.            Ex -- 1(2)/ 2/ 1(2)
    2.           col -- 3/ 1/ 0
  8. Unfallen
    1. tbd
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8 years ago
Apr 12, 2017, 11:40:17 PM

Iirc the riftborn have the least flexible ships, where only one type of module can go into any slot. Vodyani have a lot of flexible slots and the upgraded (more slots) variants even tend to have a slot which can accept any type of module. It can end up being nice to put more engines, manpower, or damage boosters instead of guns on your attacker... Or more guns on the support. 

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8 years ago
Apr 12, 2017, 11:53:06 PM

Here's the vodyani small attacker, small protector (upgraded), and medium hunter. In SAD order. 

Small attacker: 1(2)/2/2(3)

Small protector: 2(3)/1/2(3) and he can unlock the following slots 1(2)/0/1(2)

Medium hunter: 1(3)/2(3)/4(5)

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8 years ago
Apr 13, 2017, 8:52:45 PM

The ability to slap that +200 manpower module on the base explorer hull is VERY important to early conquest for the cravers.

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