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Peaceful cravers

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8 years ago
Mar 27, 2017, 8:48:35 PM

In fact, this is feasible, and in the luxury resources can improve the approval of the case, the effect is very good.

When you successfully induce AI to align with you, you can get a lot of benefits from the main law.

But unfortunately my game is always wrong at 106 or 107 turns, and this error will cause the archive to be unable to read, so I did not have a screenshot of the situation.

Endless space 2 is indeed an interesting game.

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8 years ago
Mar 27, 2017, 11:34:26 PM
hibbidy_jibbidy wrote:

what did your population look like?

I try to use immigrant boats to increase the population of peace-loving factions, but cravers' population will reduce the growth score of other populations. I did not deliberately throw away the cravers' population, so their numbers still account for the majority. In fact because I have a lot of luxury can be used to increase the approval, most of the time they are very happy to live with cravers.

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8 years ago
Mar 28, 2017, 4:37:34 PM
TinyTooth wrote:
hibbidy_jibbidy wrote:

what did your population look like?

I try to use immigrant boats to increase the population of peace-loving factions, but cravers' population will reduce the growth score of other populations. I did not deliberately throw away the cravers' population, so their numbers still account for the majority. In fact because I have a lot of luxury can be used to increase the approval, most of the time they are very happy to live with cravers.

"BOY I SURE LOVE LIVING WITH THE THING EATING MY LEG." - Misguided Sophon immigrant.

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