ENDLESS™ Space 2 is turn-based 4X space-strategy that launches players into the space colonization age of different civilizations within the ENDLESS™ Universe. Your Vision. Their Future.
I know that with the game's early access is nearing it's end this is not going to happen now. But I was wondering if it has ever been discussed to add orbital battle stations / star fortresses to the game as defensive strictures / non-mobile ships?
Oh i love the idea a lot, because the gameplay to invade systems is actually a it too simple for me (i miss the long and epic battles from EL2 when you wanted to capture a city). I guess it's in the vision of the game : you are an emperor, your economy (so, manpower and stuff) is your main conquest tool, but... Sometime i would like to see more legend in space wars.
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I wanted to bump this.. Maybe I haven't played enough yet but I am curious why there is no planet/star defense systems? Leaving that feature out makes absolutely no sense. It is part of playing 4x space games. Just like some ability to travel FTL is incorporated into all of these games. So would the ability and forethought of a species to build some type of orbiting security system. Not saying that a "Star Fortress" is enough to keep you protected but anything would be better than present day earth, where an alien species can just stroll up and park in orbit.
I am looking for the search feature so I can look up this question, I am sure it has been brought up in the past.
I'm interested in this too. Invading Planets is kinda easy at this stage of the game. 2-3 big ships is enough to capture 2-3 planets in a game at about round 150
The entry has been recently wishlisted, so as OP pointed out it space stations won't make the cut for the release, but the team will definitely work on it at some point ;)
The entry has been recently wishlisted, so as OP pointed out it space stations won't make the cut for the release, but the team will definitely work on it at some point ;)
Will we ever see fleet battles inside a planet's atmosphere?
I'm not talking about ground battles, just a planetary background instead of a space one during fleet battles.
So lets say that instead of a bunch of asteroids and a sun in the background of a fleet battle we get a background of a blue/clouded sky and the planet's surface below.
It's literally just a background swap, but it would do wonders for game immersion...after all, not all battles take place in orbit.
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