ENDLESS™ Space 2 is turn-based 4X space-strategy that launches players into the space colonization age of different civilizations within the ENDLESS™ Universe. Your Vision. Their Future.
The night started much on the same note as the last ended, Full on hostilities.
On Turn 55 a fast formed alliance of Lumeris#1, Riftborn, Sophons and Unfallen sprung swiftly to deal with the rising craver menace, with simultaneous attacks on multiple craver systems the hive was forced to split it's vast swarming fleets and was quickly toppled by overwhelming cooperation.
Cravers opted to become a Vassal of the sophon empire, a highly controversial move and one that the lumeris were not best pleased with... However the protection was short lived as by turn 70 the Sophons turned on their vassal state and promptly eradicated the cravers from the galaxy, in the name of science ofcourse.
Vodyani had a quiet second session, opting to rebuild and play some passive macro after their early all-in aggression against the UE, a wise move as they have some much needed catching up to do.
Horatio and Horatio were most insulted by each others existence and between 60-75 their was much quabbling over who was to be the one true horatio. Small skirmishes were breaking out between the two, however this did not go unoticed...
Deciding to take advantage of the distracted Horatio(s), Lumeris#2 (who had quietly been accruing a substantial score lead and a monopoly on jadonyx) and the Unfallen waged simlutaneous war at turn 80 against Horatio#2 in an attempt to remove a potential lategame threat on their borders and grab some quick positional advantage, The final turns of the session ended with Horatio#2 begging for help across the public channel, perhaps to his fellow Horatio in an attempt to reconcile their differences, if any.
Across the Galaxy, Lumeris#1 and Sophons diplomatic disaster over the cravers has now escalated into full scale war, it remains yet to be seen who will take the advantage here as fleet fights break out across the contested system lines. Will the tech advantage prove to be sufficient or will the dust flow overwhelm the opposition?
And at that we hit our time limit!
Next session (should) be Monday 7pm CEST, stay tuned for the next report.
Axelo7
~
THE SCORE @ 50 TURNS:
1. Lumeris#1, Orange - 478 2. Sophons, Dark Blue - 393 3. Unfallen, Light Blue - 355 4. Lumeris#2, Red - 334 5. Riftborn, Purple - 310 6. Vodyani, Light Green - 271 7. Cravers, Magenta - 244 8. Horatio#1, Yellow - 207 9. Horatio#2, Pink - 195 10. United Empire, Dark Green - 66 - ELIMINATED
REPORT:
An eventful 50 turns! The Prime of the action happened very early with an all-in rush by the vodyani against the united empire with an aggresive push to secure systems, An early Ark rush and sustained aggression left the UE with few options. Faced with the choice of vassalage or complete destruction at the hands of the Vodyani capital deployment the UE decided to go down in fire for the glory of the empire.
The cravers too are showcasing their early aggression tactics and are at war with the leading lumeris faction, fighting has spread across their systems like wildfire and the Academy has been a hotspot for contention. Will the cravers early FIDS bonus prevail or are the Families up to their usual tricks?
The sophons appear to be tech rushing well and are a solid second place in the ranks, chased by the Unfallen and their early expansionist playstyle and the second Lumeris family who have been adopting a more pacifist approach than their cousins.
The Riftborn appear to be fairly set in their ways and are scoring nicely, taking advantage of a sustained period of peace to maximize their FIDS output.
The Horatio(s) are trailing early, as to be expected, but I am sure the gene-splicing machines are getting fired up as we enter into the mid-game, more on these guys to follow!
After 50 Turns the UE have been the first to go out, All eyes are on the ongoing craver-lumeris war but it's still anybodies game!
Play resumes Saturday 7pm CEST and another battle report will follow after!
Hint for the hora tio players, delay splicing units. get (all) your planets colonized and get a good amount of systems, after that do not move (horatio) population units around between systems and planets.
Currently altered (moved around in any fashion) horatio units do not benefit from splicing bonuses. if you cause a broken Horatio unit in a system, following horatio units will also be broken (they revert back to +3food and +2 on hot).
Horatio units in new systems post splices may or may not benefit from splicing bonuses. Splicing after units are broken, will only apply the new population bonus to the working units. In general new gene splice effects do apply on new systems, but always splice after system. Some population bonuses are inaccurate or do not apply correctly, for example it says you get +1 science but it does not apply science or you get industry instead.
It seems that splicing bonuses are applied at one point only. Altering or adding later to that state, means altered/ new units do not benefit, but use the original horatio stats.
Hint for the hora tio players, delay splicing units. get (all) your planets colonized and get a good amount of systems, after that do not move (horatio) population units around between systems and planets.
Currently altered (moved around in any fashion) horatio units do not benefit from splicing bonuses. if you cause a broken Horatio unit in a system, following horatio units will also be broken (they revert back to +3food and +2 on hot).
Horatio units in new systems post splices may or may not benefit from splicing bonuses. Splicing after units are broken, will only apply the new population bonus to the working units. In general new gene splice effects do apply on new systems, but always splice after system. Some population bonuses are inaccurate or do not apply correctly, for example it says you get +1 science but it does not apply science or you get industry instead.
It seems that splicing bonuses are applied at one point only. Altering or adding later to that state, means altered/ new units do not benefit, but use the original horatio stats.
Hint for the hora tio players, delay splicing units. get (all) your planets colonized and get a good amount of systems, after that do not move (horatio) population units around between systems and planets.
Currently altered (moved around in any fashion) horatio units do not benefit from splicing bonuses. if you cause a broken Horatio unit in a system, following horatio units will also be broken (they revert back to +3food and +2 on hot).
Horatio units in new systems post splices may or may not benefit from splicing bonuses. Splicing after units are broken, will only apply the new population bonus to the working units. In general new gene splice effects do apply on new systems, but always splice after system. Some population bonuses are inaccurate or do not apply correctly, for example it says you get +1 science but it does not apply science or you get industry instead.
It seems that splicing bonuses are applied at one point only. Altering or adding later to that state, means altered/ new units do not benefit, but use the original horatio stats.
damn thats still not fixed.
you have a big head
Hi Ozgwald, Ikeaboy33,
That's a very weird bug. We weren't able to reproduce it on our side. Would you have some saves available so we can have a look? :)
Hint for the hora tio players, delay splicing units. get (all) your planets colonized and get a good amount of systems, after that do not move (horatio) population units around between systems and planets.
Currently altered (moved around in any fashion) horatio units do not benefit from splicing bonuses. if you cause a broken Horatio unit in a system, following horatio units will also be broken (they revert back to +3food and +2 on hot).
Horatio units in new systems post splices may or may not benefit from splicing bonuses. Splicing after units are broken, will only apply the new population bonus to the working units. In general new gene splice effects do apply on new systems, but always splice after system. Some population bonuses are inaccurate or do not apply correctly, for example it says you get +1 science but it does not apply science or you get industry instead.
It seems that splicing bonuses are applied at one point only. Altering or adding later to that state, means altered/ new units do not benefit, but use the original horatio stats.
damn thats still not fixed.
you have a big head
Hi Ozgwald, Ikeaboy33,
That's a very weird bug. We weren't able to reproduce it on our side. Would you have some saves available so we can have a look? :)
Thanks!
unfortunatelly i dont have any saves atm. been cleaning all the saves
Axelo7
Guardian
Axelo7
Guardian
12 200g2g ptsReport comment
Why do you report Axelo7?
Are you sure you want to block Axelo7 ?
BlockCancelAre you sure you want to unblock Axelo7 ?
UnblockCancelOzgwald
Finder
"Judge not by content or succes, but by time and investment to properly judge a character."
Ozgwald
Finder
19 700g2g ptsReport comment
Why do you report Ozgwald?
Are you sure you want to block Ozgwald ?
BlockCancelAre you sure you want to unblock Ozgwald ?
UnblockCancelIkeaboy33
Newcomer
how are you raymond?
Ikeaboy33
Newcomer
7 600g2g ptsReport comment
Why do you report Ikeaboy33?
Are you sure you want to block Ikeaboy33 ?
BlockCancelAre you sure you want to unblock Ikeaboy33 ?
UnblockCanceltwimpix
Red Five
twimpix
Red Five
36 500g2g ptsReport comment
Why do you report twimpix?
Are you sure you want to block twimpix ?
BlockCancelAre you sure you want to unblock twimpix ?
UnblockCancelAxelo7
Guardian
Axelo7
Guardian
12 200g2g ptsReport comment
Why do you report Axelo7?
Are you sure you want to block Axelo7 ?
BlockCancelAre you sure you want to unblock Axelo7 ?
UnblockCancelDEVKynrael
Red Survivor
DEVKynrael
Red Survivor
39 400g2g ptsReport comment
Why do you report Kynrael?
Are you sure you want to block Kynrael ?
BlockCancelAre you sure you want to unblock Kynrael ?
UnblockCancelIkeaboy33
Newcomer
how are you raymond?
Ikeaboy33
Newcomer
7 600g2g ptsReport comment
Why do you report Ikeaboy33?
Are you sure you want to block Ikeaboy33 ?
BlockCancelAre you sure you want to unblock Ikeaboy33 ?
UnblockCancelAxelo7
Guardian
Axelo7
Guardian
12 200g2g ptsReport comment
Why do you report Axelo7?
Are you sure you want to block Axelo7 ?
BlockCancelAre you sure you want to unblock Axelo7 ?
UnblockCancelIkeaboy33
Newcomer
how are you raymond?
Ikeaboy33
Newcomer
7 600g2g ptsReport comment
Why do you report Ikeaboy33?
Are you sure you want to block Ikeaboy33 ?
BlockCancelAre you sure you want to unblock Ikeaboy33 ?
UnblockCancelAxelo7
Guardian
Axelo7
Guardian
12 200g2g ptsReport comment
Why do you report Axelo7?
Are you sure you want to block Axelo7 ?
BlockCancelAre you sure you want to unblock Axelo7 ?
UnblockCancelEmaps
Amateur in Disguise
Spaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaace
Emaps
Amateur in Disguise
31 800g2g ptsReport comment
Why do you report Emaps?
Are you sure you want to block Emaps ?
BlockCancelAre you sure you want to unblock Emaps ?
UnblockCancelAxelo7
Guardian
Axelo7
Guardian
12 200g2g ptsReport comment
Why do you report Axelo7?
Are you sure you want to block Axelo7 ?
BlockCancelAre you sure you want to unblock Axelo7 ?
UnblockCancelBayes
Newcomer
Bayes
Newcomer
13 100g2g ptsReport comment
Why do you report Bayes?
Are you sure you want to block Bayes ?
BlockCancelAre you sure you want to unblock Bayes ?
UnblockCancelChazn2
Lost Palladian
The Internet is an angry place.
Chazn2
Lost Palladian
34 400g2g ptsReport comment
Why do you report Chazn2?
Are you sure you want to block Chazn2 ?
BlockCancelAre you sure you want to unblock Chazn2 ?
UnblockCancelEncelus
Digital Symphony
Riftborn are the best!
Encelus
Digital Symphony
22 700g2g ptsReport comment
Why do you report Encelus?
Are you sure you want to block Encelus ?
BlockCancelAre you sure you want to unblock Encelus ?
UnblockCancelAxelo7
Guardian
Axelo7
Guardian
12 200g2g ptsReport comment
Why do you report Axelo7?
Are you sure you want to block Axelo7 ?
BlockCancelAre you sure you want to unblock Axelo7 ?
UnblockCancel