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What happens over 999?

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7 years ago
Mar 1, 2018, 12:01:47 AM

It disappears. You have to sell your excess strategics on the market.

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7 years ago
Mar 1, 2018, 12:35:46 AM

This seems needlessly tedious, especially if, like me, you were getting around 250/turn of some things. It should really sell automatically.

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7 years ago
Mar 1, 2018, 6:42:50 AM

An automated buying/selling option would indeed be nice.

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7 years ago
Mar 1, 2018, 9:34:17 AM
Void2258 wrote:

This seems needlessly tedious, especially if, like me, you were getting around 250/turn of some things. It should really sell automatically.

Incomes shouldn't be 250/turn, and there should be more demand. That's the real issue.


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7 years ago
Mar 1, 2018, 12:02:34 PM
Void2258 wrote:

This seems needlessly tedious, especially if, like me, you were getting around 250/turn of some things. It should really sell automatically.

As useful info you can shif + click over a resource into market screen to sell all stock of this resource.

This doesn't makes it automatic, but fore sure mitigates a lot this tedious work if you wat to squish every single dust from excess resources.

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7 years ago
Mar 1, 2018, 12:56:23 PM

But selling every turn a huge quantity would make the price for it get low, wouldn't it?

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7 years ago
Mar 1, 2018, 1:04:14 PM
Pluvinarch wrote:

But selling every turn a huge quantity would make the price for it get low, wouldn't it?

There's a 'floor'. Inflation also keeps prices high. This means dust income streams (planets, pops, buildings) get less useful as the game goes on, while other resources and FISI maintain their value. If you want dust, it's better to sell resources (in vast numbers, as this thread shows).

Updated 7 years ago.
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