ENDLESS™ Space 2 is turn-based 4X space-strategy that launches players into the space colonization age of different civilizations within the ENDLESS™ Universe. Your Vision. Their Future.
I remember coming across some list somewhere which detailed exactly which in-game costs get affected by Inflation, and which do not. For some reason, after much searching, I can't find it any more. Does anybody know where to go to find out exactly what costs are affecting by Inflation? I think I remember that ship upkeep does not get affected...
Similarly, I wanted to know which actions contribute / don't contribute to Inflation. E.g. does selling resources on the market increase Inflation?
Dust Inflation = 1+(Global Net Dust Income)*0.000175
That means inflation will increase by 1 when global dust production increases by 5.7k
Of course global net dust income is a just sum of the net income of all the factions.
Things affected by the inflation: Dust Buyout Cost, Market Selling Prices, Trading Company Investment Cost, Value of the Dust in Diplomatic Negotiations, Lumeris' Outpost Price, Retrofit Cost
Things NOT affected by the inflation: Influence Buyout Cost, Every turn-based Income, Every turn-based upkeep, Outpost Acceleration Cost
Dust Inflation = 1+(Global Net Dust Income)*0.000175
That means inflation will increase by 1 when global dust production increases by 5.7k
Of course global net dust income is a just sum of the net income of all the factions.
Things affected by the inflation: Dust Buyout Cost, Market Selling Prices, Trading Company Investment Cost, Value of the Dust in Diplomatic Negotiations, Lumeris' Outpost Price, Retrofit Cost
Things NOT affected by the inflation: Influence Buyout Cost, Every turn-based Income, Every turn-based upkeep, Outpost Acceleration Cost
Thanks so much for the details! A few questions about Net Dust Income:
1. Is Net Dust Income only counted from System Dust production, or do things such as Trading Companies, selling items on the Market, Diplomatic Trades, Anomaly / Quest rewards count as part of the Net Dust Income also?
2. I know it is called "Net" Dust Income, but just to clarify, does this mean that all of your System & Fleet upkeeps are considered when calculating for Inflation?
E.G. Your systems generate +1,000 Dust per turn, but your System upkeep is -800 per turn and your Fleet upkeep is -200 per turn, so in the Empire tab it listed your final Dust income as 0.
Is your Net Dust Income 0, 200, or 1,000?
3. The Net Dust Income used for Inflation, is that a total, cumulative amount added up over the course of the game, or just the current, per-turn amount? E.G. if all the Empires stop colonizing new planets and stop building new Dust-Improvements so their Net Dust Income stays the same at +1,000 per turn for the rest of the game, will the Dust Inflation value also stay the same, or will it still increase slightly each turn? Could the Inflation value ever decrease if all the Empire scrap their Dust Improvements to reduce their Net Dust Income?
Also, any idea whether the cost to recharge the Argosy after colonizing is affected by Inflation?
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