ENDLESS™ Space 2 is turn-based 4X space-strategy that launches players into the space colonization age of different civilizations within the ENDLESS™ Universe. Your Vision. Their Future.
I wanted to talk about dustusers. Who are they? What special can they do? How their perfect administrative skills appeared? Why do they become sucsessful politics ect.
Administrative skills its may be good(instant) reaction, excellent attention. But may be we can find more skills that could explain success of admitistators?
Politics. How do they lead people by yourself? Do they "zombificate" people? Do they have "aura of trust"?? Or it is just a charisma?
Admirals. Tactics. I cant see something unusual. Just an ability to analyse situation and make right decisions. But it is the only questions. Why they operate better then supercomputers? Interesting, can we see "mages" like in EL in ES. Logically, we can. I almost sure that there are many (outlaw) cults of "jedis mages and psyonics" How is it appears? Must mage wear large tanks with dust, or their skills are because of their mind(like in warhammer40k)? May "minor heroes"(non the minor fraction heroes) launch lightnings or something like this? Pathfinders(the major heroes) cant to it as i understood. At least the bigger part of them.
Are dust users people who live forever and just know their work on the divine level?
From how I understand it, dust-enhanced individuals have some form of ambiguous "dust magics" that allow them to do various things. It seems to change based on the person (there's a United Empire Hero where it literally just gave her feelings because she was already super smart) but the majority of the time it gives them a higher level of thinking, where they can think and calculate pretty much anything instantaneously. This works wonders for their charisma and talents, because A: being friends with a supercomputer is cool, and B: the ability to process information at that speed applies to pretty much any important job you can think of, from leading a fleet in battle to working out the best economy possible for your system.
The more strange dust magics involve literally projecting and controlling dust from the air around them, or from within their bodies. You see it literally in Endless Legend with magecraft, but you can also read references to it in the Hero skills in Endless Space 2, where several skills involve the Hero manipulating Dust to form shields around their ships, or "see" farther out into space. Heroes in both games are essentially the same kind of people, but with Legend's sort of pseudo-medieval fantasy setting, they seem more like wizards because the rest of technology isn't so advanced.
And also some of them are immortal (Zolya). I guess there's that too.
From how I understand it, dust-enhanced individuals have some form of ambiguous "dust magics" that allow them to do various things. It seems to change based on the person (there's a United Empire Hero where it literally just gave her feelings because she was already super smart) but the majority of the time it gives them a higher level of thinking, where they can think and calculate pretty much anything instantaneously. This works wonders for their charisma and talents, because A: being friends with a supercomputer is cool, and B: the ability to process information at that speed applies to pretty much any important job you can think of, from leading a fleet in battle to working out the best economy possible for your system.
The more strange dust magics involve literally projecting and controlling dust from the air around them, or from within their bodies. You see it literally in Endless Legend with magecraft, but you can also read references to it in the Hero skills in Endless Space 2, where several skills involve the Hero manipulating Dust to form shields around their ships, or "see" farther out into space. Heroes in both games are essentially the same kind of people, but with Legend's sort of pseudo-medieval fantasy setting, they seem more like wizards because the rest of technology isn't so advanced.
And also some of them are immortal (Zolya). I guess there's that too.
Does it mean, that they can literally stop time for themselfs because of their increased reaction?
From how I understand it, dust-enhanced individuals have some form of ambiguous "dust magics" that allow them to do various things. It seems to change based on the person (there's a United Empire Hero where it literally just gave her feelings because she was already super smart) but the majority of the time it gives them a higher level of thinking, where they can think and calculate pretty much anything instantaneously. This works wonders for their charisma and talents, because A: being friends with a supercomputer is cool, and B: the ability to process information at that speed applies to pretty much any important job you can think of, from leading a fleet in battle to working out the best economy possible for your system.
The more strange dust magics involve literally projecting and controlling dust from the air around them, or from within their bodies. You see it literally in Endless Legend with magecraft, but you can also read references to it in the Hero skills in Endless Space 2, where several skills involve the Hero manipulating Dust to form shields around their ships, or "see" farther out into space. Heroes in both games are essentially the same kind of people, but with Legend's sort of pseudo-medieval fantasy setting, they seem more like wizards because the rest of technology isn't so advanced.
And also some of them are immortal (Zolya). I guess there's that too.
Does it mean, that they can literally stop time for themselfs because of their increased reaction?
The player in DoTE is heavily implied to be a certain recurring character by out of game materials.
From how I understand it, dust-enhanced individuals have some form of ambiguous "dust magics" that allow them to do various things. It seems to change based on the person (there's a United Empire Hero where it literally just gave her feelings because she was already super smart) but the majority of the time it gives them a higher level of thinking, where they can think and calculate pretty much anything instantaneously. This works wonders for their charisma and talents, because A: being friends with a supercomputer is cool, and B: the ability to process information at that speed applies to pretty much any important job you can think of, from leading a fleet in battle to working out the best economy possible for your system.
The more strange dust magics involve literally projecting and controlling dust from the air around them, or from within their bodies. You see it literally in Endless Legend with magecraft, but you can also read references to it in the Hero skills in Endless Space 2, where several skills involve the Hero manipulating Dust to form shields around their ships, or "see" farther out into space. Heroes in both games are essentially the same kind of people, but with Legend's sort of pseudo-medieval fantasy setting, they seem more like wizards because the rest of technology isn't so advanced.
And also some of them are immortal (Zolya). I guess there's that too.
Does it mean, that they can literally stop time for themselfs because of their increased reaction?
The player in DoTE is heavily implied to be a certain recurring character by out of game materials.
We know that there are at least two super natural abilities attributed to dust manipulation.
1. Controlling time to a limited extent ( one of the endless hero skills in their skill tree talks about making ship projectiles jumping a few plank times into the future ignoring shields)
2. Telekinesis this based on the craver mission where the endless hero is capable of moving a massive door with telekinesis.
The first is exclusive to the endless the second can be done by any hero, another ability is to sense dust over extremely large distances which is a ingame skill that increases ship vision or speed i dont remember well.
From how I understand it, dust-enhanced individuals have some form of ambiguous "dust magics" that allow them to do various things. It seems to change based on the person (there's a United Empire Hero where it literally just gave her feelings because she was already super smart) but the majority of the time it gives them a higher level of thinking, where they can think and calculate pretty much anything instantaneously. This works wonders for their charisma and talents, because A: being friends with a supercomputer is cool, and B: the ability to process information at that speed applies to pretty much any important job you can think of, from leading a fleet in battle to working out the best economy possible for your system.
The more strange dust magics involve literally projecting and controlling dust from the air around them, or from within their bodies. You see it literally in Endless Legend with magecraft, but you can also read references to it in the Hero skills in Endless Space 2, where several skills involve the Hero manipulating Dust to form shields around their ships, or "see" farther out into space. Heroes in both games are essentially the same kind of people, but with Legend's sort of pseudo-medieval fantasy setting, they seem more like wizards because the rest of technology isn't so advanced.
And also some of them are immortal (Zolya). I guess there's that too.
Does it mean, that they can literally stop time for themselfs because of their increased reaction?
The player in DoTE is heavily implied to be a certain recurring character by out of game materials.
I cant understand you now(
He is saying the the player in Dungeon of the Endless is implyed to be(and has been confirmed by the devs) to be Horatio. Since DoTE takes place at least a thousand years before ES2 then Horatio must be using something to keep himself alive. And that is most likely Dust.
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