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Holy Vestment (Vodyani tech) - working as intended?

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6 years ago
Sep 4, 2018, 7:18:20 PM

Hi,


I recently used for the first time the module provided by the "Juggernaut Blueprint" tech in the Vodyani research tree, unlocking the "Holy Vestment" module:





It is possible to stack 5 of them on a carrier, hence bringing the charge time of the core cracker to zero, in turn allowing the destruction of multiple planets per turn with a single carrier. I managed to wipe several systems in the same turn using just a few upgraded carrier filled Holy Vestment and Engine modules, which I found to be way too OP. I am not aware of any other race having a similar module.


Is this intended? Isn't it better to put a cap on the number of planets a single carrier can destroy in the same turn?


Thanks for your feedback!


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6 years ago
Sep 5, 2018, 7:50:58 AM

Hi,


This module is exclusive to the Vodyanis with the expansion :). However it should always have a charge time of at least 1 turn. We'll investigate.

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6 years ago
Sep 20, 2018, 3:57:02 PM
jhell wrote:

Hi,


This module is exclusive to the Vodyanis with the expansion :). However it should always have a charge time of at least 1 turn. We'll investigate.

Please by all means do take your time to investigate, I still have to destroy 80% of gallaxy!

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