ENDLESS™ Space 2 is turn-based 4X space-strategy that launches players into the space colonization age of different civilizations within the ENDLESS™ Universe. Your Vision. Their Future.
I do not understand some explanations in the game. Maybe the reason is the English is not my native language, and maybe there is some text missing in the game, or maybe the game devs are using some specific language. I do not know...
So.
1. Basic Anti-Gluon Beam (weapon) has some "sneaky" perk - flotilla collateral damage recieved.
What flotilla exactly it is (there is 2-6 flotillas on the batllefield) . Is it at least mine or enemy`s flotilla?
2. Antimatter Lock On (weapon module) - has "intruiging" 4% damage per targeted CP.
Intrigue for me is that it may be very useful or obsolete at all depending of what this explanation really means and how exactly this module works.
Is it 4% damage bonus(?) only for the ship that carries this module or it works like other fleet bonus moduls?
Is it "targeted CP by this ship" or "targeted CP by all ships in fleet"?
In first look I would say that the answer is "4% damage per targeted CP only for ship with this module" .
And intruiging question is "Why I would take this module with dependent 4-24% damage instead of Antimatter intensifier or Adamantian Enchancer with 30% dmg and 10% crit chance?" What I am missing here?
upd.
3. Annihilator beam. with DPS = 84 and weapons fires ones every phase.
So, the question is how to calculate the damage per phase, or per battle?
Since there is no any explanation in the game how many seconds lasts one phase and ho many seconds lasts one shot of this weapon.
At least i figured out that there is three phases in one battle. Am I ?
How to compare this weapon at least with other beams ? How many times per phase other beams fires?
84 damage is all the damage dealt by this weapon per phase or I have to multiply by seconds one shot lasts?
I summon thee, french native ambassador, to shine light on this (hopefully this is communicated better there)! I mean I would say I am decent with english, and you do raise some valid points I always forget. As for numbers 1 which I hope is the "AoE weapon mod" if it is the one scaling with the ship size in descrption plainly deals damage to entire enemy fleet. Used to be so strong and broken that no other mods were being built and people just rushed and spammed this ASAP. Now it's somewhat obsolete (nerfed to the ground).
I`ve heard about "AoE weapon mod" , but haven`t witnessed it personally... Maybe this is the heir of that unmerciful thing. But the word "recieved" confusing me here. It could be more revealing if this would be the word "dealt".
Offtopic: I think, that forums, dedicated to the Shakespeare`s works, is better place for using Early Modern English, than forums dedicated to the space strategy game :)
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