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Science victory with Craver, turn 51, no conquering.

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6 years ago
Oct 21, 2019, 5:44:26 AM


Game speed: fast. Micromanagement of populations was the driving force of early science victory. Minor pops are from events. Sophons are from the colonization competition.

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6 years ago
Oct 25, 2019, 12:07:55 PM

Every time I see something like this, I am reminded how terrible I am at this game...


Nice work!

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6 years ago
Nov 1, 2019, 7:17:12 AM

difficulty? 


Also this is one way to avoid the game breaking bug...yet does it work on 7-8+ Ai with LOTS of map/assets...and planet cracker turned on...


I have theorized that the game breaking bug may be caused by people with less RAM & who have SDD's (so therefore windows management of the pagefile would be set to a size of zero)...tell me Im on to something here for all our good :)  I KNOW this is happening on MAC as well, so remember that OS would pretty much do the same thing to a SDD that win10 would...

Updated 6 years ago.
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6 years ago
Nov 1, 2019, 7:20:09 AM

also A GREAT diagnosic to sniff down another path would be HAS the game breaking bug ever occured to people on the 64bit version, or are both versions affected?

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6 years ago
Nov 2, 2019, 10:45:16 AM
blueauran wrote:

difficulty? 


Also this is one way to avoid the game breaking bug...yet does it work on 7-8+ Ai with LOTS of map/assets...and planet cracker turned on...


I have theorized that the game breaking bug may be caused by people with less RAM & who have SDD's (so therefore windows management of the pagefile would be set to a size of zero)...tell me Im on to something here for all our good :)  I KNOW this is happening on MAC as well, so remember that OS would pretty much do the same thing to a SDD that win10 would...

How is this even related to the post? Stick to the subject. Thanks in advance.

The game breaking bug you are referring to in way too many posts, has already been localised and is now in testing phase.

There is already a solution in the form of an updated previewpatch.

Updated 6 years ago.
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