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Umbral Choir Victories

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5 years ago
Feb 4, 2020, 10:44:03 AM

i read a few posts a while lower back about how umbral choir changed into (at least at one point) high-quality at accomplishing conquest victories because of their precise nature, with simply their domestic gadget and their sanctuaries, and manifestly prevailing a science, rating, or monetary victory is conceivable via ordinary way. i do have some questions about their other victory options though.


are they able to acquire a wonder victory, seeing as how they can most effective build on one machine? i do not think you could build multiple obelisk in line with gadget.


how can they win a supremacy victory? do they definitely ought to have a sanctuary on each domestic planet/device? do they must have a sanctuary on every home device and now not percentage it with every person?


thank you in advance. i'd like to play them with my buddies, but i need to recognize my alternatives first.

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5 years ago
Feb 4, 2020, 11:08:49 AM

As the UC has only one "real" system, they are able to build multiple obelisks in their home system. 


I don't know how supremacy victory works as UC, but I assume razing every home system (excluding yours) wins you the game.

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5 years ago
Feb 7, 2020, 8:57:50 PM

OP, I think you may have conflated Conquest conditions with Supremacy conditions. Both are separate, but equally viable paths to victory.


A Conquest Victory is when you own a certain percentage of systems in the galaxy. A Supremacy Victory is when you own everyone's original capital world (the first system the Vaulters claim is counted as their original capital).


As the Umbral Choir, any system with a sanctuary is counted as yours for the victory conditions, in addition to whoever colonized it. So if you put sanctuaries on every capital world, you earn a Supremacy Victory. If you put sanctuaries in enough systems, you get a Conquest Victory.

Updated 5 years ago.
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5 years ago
Feb 8, 2020, 12:07:39 PM
DownToFeed wrote:

A Supremacy Victory is when you own everyone's original capital world (the first system the Vaulters claim is counted as their original capital).

To be more precise, it triggers, if you are the last player remaining with its original home system. It doesn't matter if you or other players did take away (each) others home systems, for to count for Supremacy victory. No negation possible, by reconquering the home systems.

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