In my current game (beta installation from today) I played as Sophons and was forced for a truce and the opponent was about to loose. Directly afterwards (in the same round) I got the notifcation about the planet invasion that I started earlier and was in its final battle. So I captured the planet even though I just signed a contract of truce.

I know that this might happen if the order of popups is sequentially and always the newest one is on top. But this is somehow strange in this scenario ;-)

Please create a meaningful order of the notifications and choices.

I rould recommend to bring the notification of truce after the round was completed and before the next begins. This way you can also stop all ongoing invasions.



Edit: I cannot move this post, but it might be better in the "Tech Support" board area.