ENDLESS™ Space 2 is turn-based 4X space-strategy that launches players into the space colonization age of different civilizations within the ENDLESS™ Universe. Your Vision. Their Future.
In my current game (beta installation from today) I played as Sophons and was forced for a truce and the opponent was about to loose. Directly afterwards (in the same round) I got the notifcation about the planet invasion that I started earlier and was in its final battle. So I captured the planet even though I just signed a contract of truce.
I know that this might happen if the order of popups is sequentially and always the newest one is on top. But this is somehow strange in this scenario ;-)
Please create a meaningful order of the notifications and choices.
I rould recommend to bring the notification of truce after the round was completed and before the next begins. This way you can also stop all ongoing invasions.
Edit: I cannot move this post, but it might be better in the "Tech Support" board area.
eX0du5
Newcomer
eX0du5
Newcomer
14 300g2g ptsReport comment
Why do you report eX0du5?
Are you sure you want to block eX0du5 ?
BlockCancelAre you sure you want to unblock eX0du5 ?
UnblockCancel