samsonazs Enthusiast"Idiots try to maintain order - A genius can control chaos"samsonazsEnthusiast29 200g2g pts 8 years ago Dec 6, 2016, 7:15:50 AM I feel that with current star systems defences are too easy to overcome.It becomes better with the Era 2 - 3 defence improvements but it would be better if defending manpower would be based on population number.Capturing a home system of your enemy is a simple one turn task.For example 50 manpower for each population.A system that has 10 population would have 500 manpower for defence.This way capturing a large system would be more difficult than a small one (which would make sense).Also the "rebellion" defence option should be able to gather forces bases on population (and lose more population if they die).It is strange that a 2 population system can mobilize 50% of population while a 20 population system can mobilize only 5%.Maybe you could choose up to 25% (or any other number, maybe based on political views) population to go to ressistance or something like that. Updated 8 years ago.
Romeo Literary TransformerNever shift in to reverse without a backup plan.RomeoLiterary Transformer38 900g2g pts 8 years ago Dec 6, 2016, 5:02:00 PM That does make a lot of sense. Why hasn't this been brought up previously?
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"Idiots try to maintain order - A genius can control chaos"
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