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Idea for victory milestones screen

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7 years ago
Jan 16, 2018, 6:02:31 PM

Hello,


I would find helpfull, when you are warned about another empire get a milestone, to have some kind of boxes (like the personal victory screen milestone) on which milestone the empire has.

For exemple, the 1st warning screen could have a full square blinking (and some empty boxes), 2nd warning could have a full box, a second box blinking, a remaining empty boxes, and so on.


As for now, without writing it on paper or somewhere, you don't know which milestone does the empire has.

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7 years ago
Jan 16, 2018, 6:20:14 PM

They also seem to appear when it is not appropriate at times. I got warned that another empire had almost made a conquest victory, when they were just at 10 out of 25 systems when I took a look around their empire. So yeah, allowing the player to see properly how close the opponent is would be nice.

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7 years ago
Jan 16, 2018, 7:17:12 PM

I was just thinking the other day how much more elaborate the victory screen was in Endless Legend. I would love to see something like that in Endless Space 2 as well.
In a space exploration game where advanced technologies are present, it makes even more sense to have detailed information about what everybody is doing.

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7 years ago
Jan 16, 2018, 7:25:59 PM

Cannot agree more. There should be clear and accurate info on the victory screen as to how close to each type of victory your opponents are, along with a better way to see your various scores in comparison to others.


Is there not a way for this screen to take the data provided in the end of game graphs and use this to display real-time scores for things like science, production and dust?

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7 years ago
Jan 16, 2018, 7:37:15 PM
Aitarus wrote:

Cannot agree more. There should be clear and accurate info on the victory screen as to how close to each type of victory your opponents are, along with a better way to see your various scores in comparison to others.


Is there not a way for this screen to take the data provided in the end of game graphs and use this to display real-time scores for things like science, production and dust?

Exactly what I was thinking about.

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