ENDLESS™ Space 2 is turn-based 4X space-strategy that launches players into the space colonization age of different civilizations within the ENDLESS™ Universe. Your Vision. Their Future.
I've been playing alot lately and I have a huge problem with Hero availability, sometimes 70 turns pass and I still have the one I started with and even worse when someone jumps aboard most of the time nowadays he isn't with my faction.
Could we adjust this? Can we get an option where we only get Hero Selection from our own faction, I play the Sophons I want Sophon heroes and not the bloody space vampire ones!!! Also in the marketplace, put up for hire the non factional ones, what I usually find there are the factional ones!
Hey there is the sophon hero I was looking for!
1,1k, allright.
Oh!
There is also another space vampire for hire...
Pre release we used to get the factional ones when we played with a certain faction heh even duplicates.
Nowadays you play the Cravers and the 1st selection is 2 H clones and a sophon....
Dude this is the space androids army not the pretty clones one! Nevermind the sophon...
Hm, you should normally (though this isn't always the case) be getting at least one faction-specific hero everytime the academy gives you the opportunity to gain a new hero.
Do you have any mods activated ?
Also how common does this happen, like have you never gotten a faction specific hero ?
If it truly frustrates you (cuz I don't see the DEV's changing this since a majority of players seem fine with non-faction specific heroes) then you can try the "Endless Heroes Mod"
It basically gives you all your factions heroes on turn 1.
The only downside is the upkeep cost in the beginning and that other empires start off with more heroes too
As for your idea of trading heroes as a diplomatic option, you may want to put that in the Ideas section
I've noticed when this happens, the AI factions have for some reason claimed your faction heroes before you or the type of ship you're supposed to get doesn't have a faction hero of it. The former happened in my second playthrough, where I saw my neighbor Horatio cruise with a fleet with one of the Vaulter heroes as admiral.
I've noticed when this happens, the AI factions have for some reason claimed your faction heroes before you or the type of ship you're supposed to get doesn't have a faction hero of it. The former happened in my second playthrough, where I saw my neighbor Horatio cruise with a fleet with one of the Vaulter heroes as admiral.
Yeah exactly that I lived enough to see the same too, a Craver fleet with a Vaulter hero...
I've noticed that this seems mostly the case when you play with factions that are duplicates or custom factions that has the same visuals as one of the other. I'm not 100% sure, but it just seems like while the first hero you get can be a duplicate, the game tries to make the heroes you pick from not duplicates if it can. So in a weird way everything just gets bundled up and mixed. Then I've also had matches it wasn't the case, but it seems to always happen with duplicate visual factions.
I wish that wasn't the case and you were always given a choice of your 3 other faction heroes, even if they might end up as duplicates, while the heroes afterwards are more mixed depending on what you're most likely to get following the scores.
Hero numbers seems about right to me. You can buy a lot off the market, if you want more. They add a lot of micromanagmeent; I'd rather see numbers kept down.
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