ENDLESS™ Space 2 is turn-based 4X space-strategy that launches players into the space colonization age of different civilizations within the ENDLESS™ Universe. Your Vision. Their Future.
When your in an alliance and going for a Science Victory the description could be better.
Currently you get this:
This gives you the impression that there is something more to research than the original 4 Endless technologies.
In reality what you need to do is for you and your ally to have 6 tech's researched in total (could be 3 each or you have all 4 and he has 2).
This is a quick small change that I hope can be implemented quickly.
I would suggest to write: Progress: Both you and your allies need to research endless technologies so that in total 6 have been researched. You have currently researched 4.
Endless techonologies cannot be exchanged trough diplomacy.
but in order to make the description even more correct, instead of saying "You have currently researched 4" be something like "Your alliance currently researched 4" ?
This is one of many bits of text that I think need some help. You can definitely tell there are those on the Ampliteam whose specialty isn't clarity. Several tooltips and descriptions need a little work to be more intuitive and less esoteric. This is one I hadn't spotted before, but it's one in a fairly long list, I think.
I could do it myself, if the team were so inclined to ask.
Ah yes, Amplitude games and clarity. I think they do pretty well all things considered, but my first playthrough of ES2 here had me a little confused on victory conditions. Especially when some of the notifications for players "imminent victory" came nearly 50 turns before they could win the game. Compound that with the Victory Conditions tab eluding me for days, I felt hopelessly out of the loop. It was even more befuddling when the game told me I was close to winning by conquest, or economy, and I had no idea how close I was. With how excited the game got, I was sure victory was around the corner.
Should we make a idea called "Clarify victory conditions"? To give more precise information about "X player is winning" and solving the issue stated above?
Should we make a idea called "Clarify victory conditions"? To give more precise information about "X player is winning" and solving the issue stated above?
Yes, please do.
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