ENDLESS™ Space 2 is turn-based 4X space-strategy that launches players into the space colonization age of different civilizations within the ENDLESS™ Universe. Your Vision. Their Future.
For Choirs, Sanctuaries and even home system can't generate influence zone.
That means, around mid-game, most of their Sanctuaries and (maybe also) home system suffers penalty by influence zone of other faction (As far as I know, -25% Dust / Science / Influence for friendly influence zone, and -50% for hostile influence zone), which Choirs can't avoid unless using military forces.
Moreover, it seems that this penalty applies twice - once on Sanctuaries, and once more on Home system - if both Santuaries and home system falls under influence zone of other factions.
If this is intended mechanism, I think this conflicts Choirs' main gimmick - creating Sanctuaries on system occupied by other faction to get advantages.
I want to ask other players:
1) whether this penalty is legit for Choirs
2) if not, what would be best idea to solve this issue.
I apologize, I cannot read the language the screenshot is in (Korean, I think).
However, in the games I've played with the Umbral Choir Sanctuaries were unaffected by influence spheres. I'm double checking a couple of my games right now to be sure but I'm seeing no penalties listed due to influence on any of my Sanctuaries. Sanctuaries provide bonuses to the Nexus rather than actually producing anything themselves. I've never had my home system fall under the influence of another player so I don't know how that affects anything but I do know that the Umbral Choir have a trait that makes them immune to influence conversion which seems to affect the penalties associated with influence spheres as well.
There is large penalty(-3704.5) on influence. That's Hostile Influence Zone penalty. Of course UC doesn't fall to others by pacific conversion but it does lose lots of influence because of that. and AFAIK, there was a hostile zone penalty on the Sanctuaries also.
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