ENDLESS™ Space 2 is turn-based 4X space-strategy that launches players into the space colonization age of different civilizations within the ENDLESS™ Universe. Your Vision. Their Future.
Appologies if this has been requested before. This is my first time suggesting an idea.
I just lost a match where I was shamelessly riding the Vaulter AI's coat tails.
Because I fired an obliterator missile at the UE enemies system. And my Vaulter Ally invaded and occupied it the turn before my missile arrived.
I know many people have complained about behemoths before, personally I love them and think they all fit fine in the game. But the ability to cancel an obliterator missile mid-flight (maybe even return the oric/quadri cost?) would be much appreciated.
You could even experiment with stealing obliterator abort codes/revealing in-flight missiles as a possible hacking reward.
Abort codes have been featured in a lot of sci-fi and contemporary fiction.
Most recently/relevantly The Expanse where the missiles could be diverted and recovered (maybe return the missiles to the obliterator, or reduce the reload time upon missile cancellation)
Omnicide
Hissho Supremacy
we still wield the ancient blades of the ancient ways
Omnicide
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May the force of Auriga be with you, young Padawan !
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